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agosz

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agosz
·il y a 5 mois·discuss
That's so cool! I didn't know they open sourced it. Is your work also open? And how do you check that the frames don't change?

I love seeing people try to revive old games and improve them for players. I've made a couple of contributions to VCMI, an open source implementation of heroes of might and magic 3 that I used to play as a kid and it's so rewarding seeing people use those.
agosz
·il y a 5 mois·discuss
If I may ask, how did you end up getting access to the code base? And what are you doing with it?
agosz
·l’année dernière·discuss
How does this compare to a static site generator like 11ty? What would be the benefits of Astro over that or another site generator?
agosz
·l’année dernière·discuss
That's what people say of C++ too. Too many features makes it harder to learn a language and ramp up on codebases; they'll have different standards on what they use.
agosz
·l’année dernière·discuss
The compatibility can be solved with macros to toggle it on or off depending on how you're building. C++26 has constexpr sqrt.
agosz
·l’année dernière·discuss
This will ultimately benefit the current Big Tech incumbents. Tiktok was gaining ground rapidly on advertising money and I wouldn't be surprised if there was lobbying that stifled the competition.

Instead of banning TikTok, we should be trying to compete with them and make a better product that wins customers over. It's sad to see the US becoming more authoritarian and follow China's example.
agosz
·il y a 2 ans·discuss
Yes, that's correct! Unfortunately ARM64 can't fully interface with x64 code (e.g. you can't translate an ARM64 CONTEXT to an x64 one directly due to differing numbers of registers), so the backwards compatibility is restricted to ARM64EC only.
agosz
·il y a 2 ans·discuss
ARM64EC doesn't really make your code JITable. It is ARM64 code with thunks to enable transitions to x64 code. That's why it runs at near native speeds; not because of the JIT. The x64 portions of the binary do get JITed though, but the ARM64EC portions are usually much faster.

All x64 code gets JITed but that's regardless of whether ARM64EC is used or not; ARM64EC allows ARM64 applications to interface with x64 binaries.
agosz
·il y a 2 ans·discuss
ARM64EC requires source and it produces an ARM64EC executable, which runs close to ARM64 speeds. x86/x64 executables are emulated.
agosz
·il y a 2 ans·discuss
> I went to Georgia Tech over other universities because it was in-state and Georgia has generous scholarships for students with good grades. So why does competition among schools not lower costs?

All the schools have access to loans that are guaranteed to be repaid. We still have the mindset that degrees are required for employment (I'm not commenting on whether that's good or bad; that's just the current cultural mindset). Because of this, schools have no incentives to control costs. The students will go regardless because they have access to money that will pay for the tuition, no matter how much it costs. There's no penalty for the universities to raise costs because they will get students anyways.
agosz
·il y a 2 ans·discuss
Can I use the VS Code C++ extensions still?
agosz
·il y a 2 ans·discuss
It's showing a few incidents now. Some things are still green though that don't seem to be working.
agosz
·il y a 2 ans·discuss
MPL or CDPL
agosz
·il y a 2 ans·discuss
I have tried using LLMs on the legacy C++ codebase that I work on, and the only thing it could reliably do was generate code for unit tests.

When I fix bugs, it's usually not helpful because I need to debug and track down where the bug is.

When I develop new features, it occasionally uses the wrong lock, or makes up APIs that don't exist. I find it gets in the way more for development.

For C# and .NET core, I found IntelliCode to be pretty useful.
agosz
·il y a 2 ans·discuss
Yes, D. D has great support for compile-time function execution, and generics. You can generate code at compile time and use it with generics. It's what C++ should have been.