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brimble

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brimble
·il y a 4 ans·discuss
> h. they don't get paid for their work;

Flip side is that means I can charge them for room & board. Bring it on.
brimble
·il y a 4 ans·discuss
At a lot of schools, you can take CLEP tests to get out of (especially) 100 and 200 level courses. Take the test, pay a (somewhat lower) rate for the credit without taking the actual class, and it's done.

If you're capable of completing 5 semesters worth in 2 semesters, you're probably capable of passing several of those tests with only a little studying over a Summer.
brimble
·il y a 4 ans·discuss
Eh, leave it to the modders. There was no shortage of fan-made levels that featured some public figure widely regarded as an asshole as a killable enemy, back in the day.
brimble
·il y a 4 ans·discuss
> Agreed. Visually, it is... fine, I don't care that much and the iconization of everything is probably just trend chasing. And personally I don't care too much about theming, but either it should be supported, or not.

I'd take inability to cope with, at the very least, color palette theming, as suggesting that a program or ecosystem probably has some serious problems with accessibility.
brimble
·il y a 4 ans·discuss
Morrowind is much-beloved among fans of weird, complex video game fiction with tons of depth and plenty of text. I once read (on here, I think) that there was one person responsible for most of the weirdness and quirkiness of the setting in Morrowind (and the earlier two Elder Scrolls games, surely?), who left Bethesda after it was released, and that's why Oblivion and Skyrim feel so much more like a generic fantasy setting.

It's playable on any common desktop OS via OpenMW (you'll need a copy of the game for the art, level data, sounds, et c, though), which is also far more stable than the official binary, and has some nice QOL improvements baked in.