While it technically "made a profit" it's sales after launch where massively under expectations.
They where expecting to sell upwards of 30+ Million copies in the first year. They sold 14+ Million before launch, and an additional 4 Million since. For an AAA game of this size that is a crazy dropoff, and it is unlikely to ever reach the original goal, even if the expansions manage to turn the massive PR hit to CD Projekt around.
(And thats ignoring the fact that CD's stock absolutely tanked after launch, and is unlikely to recover until The Witcher 4, if ever.)
Given all the prep work HL:Alyx did, I wouldn't be surprised if there eventually was a HL3, it's just going to take another decade or so until enough people have a VR headset(or future disruptive equivalent) to make it worth it.
They're on the 5th(or 6th?) iteration now, and the flight model still feels like crap. Part of that is that they have to rebalance every ship with every Iteration, and they keep making more ships...
Also, the large size of the world kind of destroys any kind of balance, given that ships need to travel at 1000+ m/s to make travel possible, but combat at those speeds is basically a dps fest where you click on a small icon in the distance, with no dodging or outflying the other pilot. They've tried to adress this in like 3 different ways at this point, and nothing has worked.
Regardless, I will never understand why they didn't just massively reduce weapon ranges and copy ED's flight model, given that it is pretty much the best in the "WW2 dogfights in space" business, and has been out for over 8 years now.
Its worth mentioning that there’s still some active nultiplayer communities for older RTS games around. FAForever for Supreme Commander und Massgate for World in Conflict have been around for quite some time.
I trust the bank because it has zero interest in subverting it’s own security. A government that doesn’t want to be removed from power has both motive and ability to do so. Paper Ballots allow Opposition Parties to count votes, an electronic voting system (wich would require the production of custom hardware in a government–owned facility to be remotely secure) would require the opposition to check for dopant-level chip defects.
They where expecting to sell upwards of 30+ Million copies in the first year. They sold 14+ Million before launch, and an additional 4 Million since. For an AAA game of this size that is a crazy dropoff, and it is unlikely to ever reach the original goal, even if the expansions manage to turn the massive PR hit to CD Projekt around.
(And thats ignoring the fact that CD's stock absolutely tanked after launch, and is unlikely to recover until The Witcher 4, if ever.)