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hofrogs

344 karmajoined l’année dernière

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hofrogs
·il y a 21 heures·discuss
This page crashed my browser too. Opened the comments to see this, guess it's not a me issue.
hofrogs
·il y a 6 jours·discuss
With Minecraft, there isn't even a need for Microsoft to do anything. The authentication servers experience regular periods of downtime/inaccessibility, making you unable to join any server, even if you have already launched the game and have joined a server in that session before. It's extremely frustrating.
hofrogs
·il y a 2 mois·discuss
You are arguing with a bad-faith throwaway account
hofrogs
·il y a 2 mois·discuss
Awesome game! I guess that makes the first (and probably the last) game I've played in that genre. Completed the collection in about 2 hours. Would like to know how many math problems (microtransactions) I had to do and how much resources I spent on rolls/packs/lost battles. The battle system is frustrating and I don't know if that's by design or not. Being able to block and heal with hotkeys would make it significantly easier, but there's still RNG. Loved the visuals, the sound effects, the quotes, and the general look and feel.
hofrogs
·il y a 3 mois·discuss
Why is this flagged? These numbers in the middle of otherwise innocuous comment stand out like a sore thumb
hofrogs
·il y a 3 mois·discuss
Slay the Princess is a very good one, can confirm. It's best to go in completely blind.
hofrogs
·il y a 3 mois·discuss
> Wait… isn’t that 50 hours?

> That’s correct. CSS Naked Day lasts for one international day.

Is this really how this 50-hour time unit is called? Can't find a definition anywhere, but it does make sense
hofrogs
·il y a 3 mois·discuss
Computers don't care whether they are used for good or for evil. I would rather have a culture that encourages using computers for good, and there is nothing sad about such culture existing. Computers are already used for evil on a much larger scale by meta, palantir, etc.
hofrogs
·il y a 4 mois·discuss
This is extremely disturbing, to say the least. Really makes you wish hell existed for some people.
hofrogs
·il y a 4 mois·discuss
The C++ code there (at least in the editor directory) initializes and configures godot ui components that the editor is made of
hofrogs
·il y a 4 mois·discuss
I am actually only vaguely familiar and I was wondering about that every time I saw the format referenced but never bothered to check, your comment is informative!
hofrogs
·il y a 4 mois·discuss
There are already tools made in Godot, including the godot editor itself. This page has some of them: https://gamefromscratch.com/godot-developed-non-game-applica...
hofrogs
·il y a 4 mois·discuss
Isn't the perceived value from "rare items" from those loot boxes based on the popularity of the game/IP that the loot box system is attached to?
hofrogs
·il y a 4 mois·discuss
Physical gambling is confined to a physical location (like a casino or a sports betting bar), so people have to go there to be harmed. It's bad, but it requires someone to spend time getting there (and if the victim has a family/friends they might ask where they're headed/intervene in some way) and there is a limit to the amount of people who can be there at once. With digital gambling, anyone can spend any amount of money, anywhere, anytime, with no oversight (however little it might be in a physical location). The harm is magnified immensely.
hofrogs
·il y a 4 mois·discuss
When I was writing my comment I mentioned packs as in digital loot boxes designed to feel like physical card packs.
hofrogs
·il y a 4 mois·discuss
Well I was thinking in the context of games, so the list is some of the stuff that you can waste unlimited amounts of real money on to get a chance for a shiny digital item. I do think that physical gambling is bad too, though it's not as easily accessible, you don't carry a (physical) roulette table in your pocket.
hofrogs
·il y a 4 mois·discuss
Lootboxes are not entrenched in society yet. They are a new phenomenon that could hopefully be stopped in its tracks (but probably won't since it will impact profits)
hofrogs
·il y a 4 mois·discuss
Thrill rides? Probably not, I don't think there are many people having their life ruined by their addiction to amusement parks.

Alcoholic drinks? History of bans like that suggests that it's not a good idea. However that doesn't mean that nothing can be done. Addictions to alcohol, drugs, smoking, gambling damage both the person suffering from them and the friends/loved ones around that person. It is most likely impossible to drive the harm down to 0, but it can be reduced by denormalizing casual alcohol intake and sitations where people are peer pressured into consuming alcohol to fit in (especially in young adults), etc. People addicted to those substances/behaviors need a safe environment, a society that won't prompt them to relapse over and over because everyone around them is a casual user. Those are my thoughts, but I'm no expert.
hofrogs
·il y a 4 mois·discuss
"Lootboxes", "cases", "packs" and other chance-based systems that involve spending real money or an in-game currency that could be obtained by spending real money should be banned completely, all of those systems exploit brain vulnerabilities for profit. Also, prediction markets, sports betting, online casinos, shitcoin exchanges.
hofrogs
·il y a 4 mois·discuss
That whole code block is pretty funny with those random percentages. Looks like a prop made for a movie or something.