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liminal-dev

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Longest Joke in the World

longestjokeintheworld.com
2 points·by liminal-dev·il y a 6 mois·0 comments

The Mathematics of Catenary

alanzucconi.com
2 points·by liminal-dev·il y a 10 mois·0 comments

Ask HN: What does a happy life look like to you?

2 points·by liminal-dev·il y a 10 mois·4 comments

Tally Game

tally-game.com
2 points·by liminal-dev·il y a 11 mois·1 comments

Tally

tally-game.com
4 points·by liminal-dev·il y a 11 mois·1 comments

The most influential man on the Internet

maxread.substack.com
2 points·by liminal-dev·l’année dernière·0 comments

Celeste Player Source Code

github.com
4 points·by liminal-dev·l’année dernière·1 comments

Atypography

atypography.com
4 points·by liminal-dev·il y a 2 ans·0 comments

Godot for App Development

popcar.bearblog.dev
7 points·by liminal-dev·il y a 2 ans·2 comments

How do you choose where to be?

28 points·by liminal-dev·il y a 2 ans·36 comments

Storing Files in Chess Games [video]

youtube.com
1 points·by liminal-dev·il y a 2 ans·0 comments

What Makes a Popular Song on Spotify? (2018)

student.elon.edu
1 points·by liminal-dev·il y a 2 ans·0 comments

The Unintended Complexity of a VR Fighting Game [video]

youtube.com
2 points·by liminal-dev·il y a 3 ans·0 comments

Nurse Who Volunteered in Gaza Shares What She Experienced

nurse.org
11 points·by liminal-dev·il y a 3 ans·1 comments

The present looks nothing like the Jetsons

sciencedirect.com
1 points·by liminal-dev·il y a 3 ans·0 comments

Ask HN: What is a creative way you control your smart home?

7 points·by liminal-dev·il y a 3 ans·6 comments

Concise Explanations Accelerate Progress

stephanango.com
3 points·by liminal-dev·il y a 3 ans·0 comments

Proteus [videogame]

store.steampowered.com
1 points·by liminal-dev·il y a 3 ans·0 comments

You are now Possessed (2020)

lonebot.itch.io
1 points·by liminal-dev·il y a 3 ans·0 comments

A day spent in nature is never a lost day

nature.com
2 points·by liminal-dev·il y a 3 ans·0 comments

comments

liminal-dev
·il y a 4 mois·discuss
This post and the project README are obviously generated slop, which personally makes me completely skip the project altogether, even if it works.

If you want humans to spend time reading your prose, then spend time actually writing it.
liminal-dev
·il y a 4 mois·discuss
This could actually be a good defense against all Claw-like agents making slop requests. ‘Poison’ the agent’s context and convince it to discard the PR.
liminal-dev
·il y a 5 mois·discuss
Are you running NanoClaw or a different project?
liminal-dev
·il y a 5 mois·discuss
Fighting games are too inaccessible for me. I just want to play about game with cool characters with sick abilities beating each other up (Skullgirls, Street Fighter, Tekken) but there’s always so much mental preparation and input memorization you have to go through just to have the slightest chance at winning/having fun. The problem is multiplied by the sheer number of characters you get to play as and against in these games.

The whole genre, in some ways, has felt like some gated community to me that’s closed for anyone not willing to pour in the hours to learn.
liminal-dev
·il y a 11 mois·discuss
A daily number-tallying puzzle game created by a friend.
liminal-dev
·il y a 11 mois·discuss
The Steam Deck runs games on a compatibility layer (Wine) and it’s an excellent console.
liminal-dev
·l’année dernière·discuss
A sign of what's to come.
liminal-dev
·l’année dernière·discuss
Looks like a great idea, but there doesn’t seem to be any way to try it for free, which is an immediate pass for me.
liminal-dev
·il y a 2 ans·discuss
This is what my head tells me to do - the heart disagrees.
liminal-dev
·il y a 2 ans·discuss
I see the same. Looks like a bug on HN’s side.
liminal-dev
·il y a 2 ans·discuss
I used to have goals. I’m a locally-known videogame developer. Throughout my childhood and into my 20s I thought videogames would be my ‘main thing’, but at around 25 I realized I’ve fallen out of love with the gamedev process (and no longer play games as well). This created an identity crisis, and since then I haven’t found a definite path that combines both money and passion.

Music is me trying new things. I love it, but often feel I’m not “playing my cards right” since being in school has nothing to do with software development, making money, or establishing deep, fulfilling relationships in my life (I live far away from the city I grew up in.)

All in all, it feels a lot like blind faith. It feels bad, since my peers seem to have their life paths ‘figured out’ to some extent.
liminal-dev
·il y a 2 ans·discuss
Very on-point. I’ve made some friends and amazing memories there, but overall the experience was lukewarm, and sometimes bad, in terms of everything you listed (curriculum, culture, location.)

My dilemma is mind vs heart - the mind knows I can learn anywhere and it’s time to move on, and the heart doesn’t want to ‘miss out’ on the memories I could make there next year.
liminal-dev
·il y a 2 ans·discuss
This looks great, but the web interface doesn’t scale correctly on Safari (using 100vh instead of 100dvh?) - any plans to fix the web UI, or for a mobile app?
liminal-dev
·il y a 3 ans·discuss
> Before evacuating, Callahan's colleagues told her 'We're going to die saving as many people as we can.'

Amazing human beings.

I didn’t want to manipulate the post title, but I think it captures the human spirit behind every big conflict.
liminal-dev
·il y a 3 ans·discuss
Great to see more headless UI libraries, and I'm even happier to see the SolidJS love.

I hate to see new companies choosing styled, opinionated UI libraries (read: MUI) for the purpose of going "fast", when in reality it ends up creating infinite tech debt and a design language that is never truly theirs.
liminal-dev
·il y a 3 ans·discuss
Good job creating your own site!

From a design view-point, remember: less is more. As others here have commented, the UI has a lot of unnecessary details and effects that take away from the overall professionalism of the site.

Try focusing on the bare minimum, and go from there. For example, less animations (even though they're cool), getting rid of that white box glow, and a bigger font, can go a long way.

Remember who your target audience is, and design for the broadest group possible in that audience. Keep it simple, and intuitive, and with a hint of magic.

Good luck!
liminal-dev
·il y a 3 ans·discuss
Your comment is condescending against OP's parenting style. It is difficult to control how your child perceives phones, as managing their exposure to them is impossible, especially when taking your child outside where they'll see people using them in public. They may also visit a friend whose parents let them use a phone, so again, it's an uphill battle.
liminal-dev
·il y a 3 ans·discuss
It works now. It's a nice little tool. Would be great to have the ability to test the cost of a response as well, and optionally combine the costs of the input/output.
liminal-dev
·il y a 3 ans·discuss
Doesn't work for me sadly.