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riotnrrd

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riotnrrd
·il y a 2 mois·discuss
I just had my hole inspected and all the preparation was with over-the-counter supplies. My prep drink was gatorade with some flavorless powder mixed in. It made no change in the taste or texture of this drink. Having the squirts for a day was no fun, but other than that it was a breeze.
riotnrrd
·il y a 2 mois·discuss
This was done in 2012: https://en.wikipedia.org/wiki/STOCK_Act
riotnrrd
·il y a 4 mois·discuss
It's a tech demo.
riotnrrd
·il y a 5 mois·discuss
When you post on a public forum defending child pornography, it's maybe a good time to take a step back and evaluate your life.
riotnrrd
·il y a 5 mois·discuss
What are saying? Spell it out for us.
riotnrrd
·il y a 5 mois·discuss
We'll worry about that when the Presidency and both houses of Congress are controlled by the Communist Party
riotnrrd
·il y a 5 mois·discuss
If you're not afraid of DIY and it looking (much) uglier than these lamps, you can buy extremely bright "cob lights" and make something yourself: https://meaningness.com/sad-light-lumens
riotnrrd
·il y a 6 mois·discuss
It takes an act of Congress to change the name. Trump just made one of his dictatorial proclamations.
riotnrrd
·il y a 6 mois·discuss
That's a pretty well-solved problem at this point, if you want to do it yourself. You'll want some kind of NeRF tool and a way to calculate the camera poses of the photos you took. COLMAP is the tool most people use for the latter.

I'd recommend trying Instant Neural Graphics Primitives (https://github.com/NVlabs/instant-ngp) from NVIDIA. It's a couple years old, so not state-of-the-art, but it runs on just about anything and is extremely fast.
riotnrrd
·il y a 7 mois·discuss
NVIDIA has been selling automotive-specific silicon for a decade.
riotnrrd
·il y a 7 mois·discuss
We experimented with a rig with more cameras on it (four, in a square) but the baseline of the cameras on the drones we were using could be measured in centimeters, so the vertical stereo pairs didn't provide much better results. Further, more cameras means more power, more weight, and much more expensive on-board processing (which also will require more power).
riotnrrd
·il y a 7 mois·discuss
All cables? Everywhere in the entire country? Accurate to the centimeter level and updated on the hour?

Edit: This was flippant, but the real issues are: any map you get will be incomplete and obsolete almost immediately and cables move and sway in the breeze.
riotnrrd
·il y a 7 mois·discuss
Statistics are not theft. Judges have written over and over again that training a neural network (which is just fitting a high-dimensional function to a dataset) is transformative and therefore fair use. Putting it another way, me summarizing a MLB baseball game by saying the Cubs lost 7-0 does not infringe on MLB's ownership of the copyright of the filmed game.

People claiming that backpropagation "steals" your material don't understand math or copyright.

You can hate generative tools all you want -- opinions are free -- but you're fundamentally wrong about the legality or morality at play.
riotnrrd
·il y a 7 mois·discuss
I used to work in perception for autonomous aerial vehicles and horizontal wires were the hardest common object to avoid. Traditional stereo won't help you localize them -- wires are thin so even mere detection can be hard, and one portion of a wire looks much like another so feature matching fails resulting in bad or no depth estimates -- and LIDAR sacrifices resolution for weight and power consumption (which both have to be optimizied for drones). It's been years since I've worked in this field, and Amazon has many smart people thinking about it but I'm not surprised it's still a difficult problem.
riotnrrd
·il y a 9 mois·discuss
> My naive understanding is that by having skins be worth tangible and significant value; this was the primary motivator for players to purchase keys to unbox cases, which was the dominant direct revenue generator for CS.

Yes. The Valve philosophy on the cosmetics marketplace (we called it "the economy") is that you distribute random rewards to players and they can trade and sell and discover the value of those goods for themselves. Obviously, this was done to make money for Valve but, in theory, it's also good for the players. It allows people who have things they don't want to sell them to people who want them. And all this buying and selling happens between Steam wallets (and there is no off-ramp) so at the end of the day, it's all just profit for Valve.

But above all we wanted people to play CS:GO because it was a fun game. We didn't want to turn it into some kind of grim pachinko parlor, with players grinding out matches just to get random loot box drops. So you have to balance the potentially real dollar random rewards so that they're a fun surprise but not economically attractive enough to become a job.
riotnrrd
·il y a 9 mois·discuss
I used to work at Valve -- on the CS:GO team, no less -- although I left nearly a decade ago. I don't know what prompted this change but I have some suspicions. Even when I was there and the loot box system was new to CS:GO, there were concerns that a lot of trading was happening outside of the marketplace. The trading happened elsewhere because you can't have more than $300 in your Steam wallet (more than this would trigger some banking regulations that Valve wanted to avoid), so anything more valuable than that had to happen on 3rd party sites.

We didn't want this for three reasons: we'd lose out on the marketplace cut (10% of all sales I think?); we didn't want people grinding the game to earn money from rare drops; and finally because 3rd party trading ended up creating a lot of scams and therefore angry players.

At the time, we didn't see any way around it: we couldn't prevent people "gifting" items to each other, and despite omniscience and omnipotence in the game and Marketplace, we weren't confident that we could rejigger the drop rates and rarities to lower the maximum perceived value of the fanciest knife to be under the $300 limit.

I suspect that the CS:GO team finally decided to do something about it and chose this. If the team is anything like I left it, they probably modeled this extensively (we had data on nearly every game ever played in CS:GO and complete Marketplace data), and discussed the change with the TF2 and DOTA teams, who also have to deal with this, and decided that the short-term fury of a small fraction of the playerbase was worth it. I wonder if TF2 and DOTA are having similar problems and, if so, whether this change will be rolled out for those games, too.
riotnrrd
·il y a 9 mois·discuss
I would say the Federal Government is different from a private company.