The thing I'm pointing to is that there are certain (relatively) specialized tasks like 'par-human biotech innovation' that require more or less the same kind of thinking that you'd need for arbitrary tasks in the physical world.
You may need exposure to different training data in order to go from mastering chemistry to mastering physics, but you don't need a fundamentally different brain design or approach to reasoning, any more than you need fundamentally different kinds of airplane to fly over one land mass versus another, or fundamentally different kinds of scissors to cut some kinds of hair versus other kinds. There's just a limit to how much specialization the world actually requires. And, e.g., natural selection tried to build humans to solve a much narrower range of tasks than we ended up being good at; so it appears that whatever generality humans possess over and above what we were selected for, must be an example of "the physical world just doesn't require that much specialized hardware/software in order for you to perform pretty well".
If all of that's true, then the first par-human biotech-innovating AI may initially lack competencies in other sciences, but it will probably be doing the right kind of thinking to acquire those competencies given relevant data. A lot of the safety risks surrounding 'AI that can do scientific innovation' come from the fact that:
- the reasoning techniques required are likely to work well in a lot of different domains; and
- we don't know how to limit the topics AI systems "want" to think about (as opposed to limiting what it can think about) even in principle.
E.g., if you can just build a system that's as good as a human at chemistry, but doesn't have the capacity to think about any other topics, and doesn't have the desire or capacity to develop new capacities, then that might be pretty safe if you exercise ordinary levels of caution. But in fact (for reasons I haven't really gone into here directly) I think that par-human chemistry reasoning by default is likely to come with some other capacities, like competence at software engineering and various forms of abstract reasoning (mathematics, long-term planning and strategy, game theory, etc.).
This constellation of competencies is the main thing I'm worried about re AI, particularly if developers don't have a good grasp on when and how their systems possess those competencies.
Eliezer's Q was, "What is the least impressive milestone you feel very, very confident will not be achieved in the next 2 years?" It's true that "least" will make it harder to come up with an example quickly. (Though "very, very confident" suggests that whatever you do come up with should almost never actually get solved in those 2 years.)
It's also true that it doesn't follow from "short-term prediction of x is hard" that "long-term prediction of y is harder". But there must be short-term patterns, trends, or observable generalizations of some kind that you're incredibly confident of, if you're even moderately confident about how those patterns will result in outcomes decades down the line, and if you're confident that the things you aren't accounting for will cancel out and be irrelevant to your final forecast. (Rather than multiplying over time so that your forecast gets less and less accurate as more surprising events chain together into the future.)
If those ground-level patterns aren't a confident understanding of when different weaker AI benchmarks will/won't be hit, then there should be a different set of patterns confident forecasters can point to that underlie their predictions. I think you'd need to be able to show a basically unparalleled genius for spotting and extrapolating from historical trends in the development of similar technologies, or general trends in economic or scientific productivity.
I think Eliezer's skepticism is partly coming from Phil Tetlock's research on expert forecasting. Quoting Superforecasting:
> Taleb, Kahneman, and I agree that there is no evidence that geopolitical or economic forecasters can predict anything ten years out beyond the excruciatingly obvious – ‘there will be conflicts’ – and the odd lucky hits that are inevitable whenever lots of forecasters make lots of forecasts. These limits on predictability are the predictable results of the butterfly dynamics of nonlinear systems. In my EPJ research, the accuracy of expert predictions declined toward chance five years out. And yet, this sort of forecasting is common, even within institutions that should know better.
So while we can't rule out that making long-term predictions in AI is much easier than in other fields, there should be a strong presumption against that claim unless some kind of relevant extraordinarily rare gift for super-superprediction is shown somewhere or other. Like, I don't think it's impossible to make long-term predictions at all, but I think these generally need to be straightforward implications of really rock-solid general theories (e.g., in physics), not guesses about complicated social phenomena like 'when will such-and-such research community solve this hard engineering problem?' or 'when will such-and-such nation next go to war?'
(1) "Is general intelligence even a thing you can invent? Like, is there a single set of faculties underlying humans' ability to build software, design buildings that don't fall down, notice high-level analogies across domains, come up with new models of physics, etc.?"
(2) "If so, then does inventing general intelligence make it easy (unavoidable?) that your system will have all those competencies in fact?"
On 1, I don't see a reason to expect general intelligence to look really simple and monolithic once we figure it out. But one reason to think it's a thing at all, and not just a grab bag of narrow modules, is that humans couldn't have independently evolved specialized modules for everything we're good at, especially in the sciences.
We evolved to solve a particular weird set of cognitive problems; and then it turned out that when a relatively blind 'engineering' process tried to solve that set of problems through trial-and-error and incremental edits to primate brains, the solution it bumped into was also useful for innumerable science and engineering tasks that natural selection wasn't 'trying' to build in at all. If AGI turns out to be at all similar to that, then we should get a very wide range of capabilities cheaply in very quick succession. Particularly if we're actually trying to get there, unlike evolution.
On 2: Continuing with the human analogy, not all humans are genius polymaths. And AGI won't in-real-life be like a human, so we could presumably design AGI systems to have very different capability sets than humans do. I'm guessing that if AGI is put to very narrow uses, though, it will be because alignment problems were solved that let us deliberately limit system capabilities (like in https://intelligence.org/2017/02/28/using-machine-learning/), and not because we hit a 10-year wall where we can implement par-human software-writing algorithms but can't find any ways to leverage human+AGI intelligence to do other kinds of science/engineering work.
I agree that "that's Pascal's wager!" isn't a reasonable response to someone arguing that, say, a 1% or 10% extinction risk is worth taking seriously. If you think the probability is infinitesimally small but that we should work on it just in case, then that's more like Pascal's wager.
I think the whole discussion thread has a false premise, though. The main argument for working on AGI accident risk is that it's high-probability, not that it's 'low-probability but not super low.'
Roughly: it would be surprising if we didn't reach AGI this century; it would be surprising if AGI exhibited roughly human levels of real-world capability (in spite of potential hardware and software improvements over the brain) rather than shooting past human-par performance; and it would be surprising if it were easy to get robustly good outcomes out of AI systems much smarter than humans, operating in environments too complex for it to be feasible to specify desirable v. undesirable properties of outcomes. "It's really difficult to make reliable predictions about when and how people will make conceptual progress on a tough technological challenge, and there's a lot of uncertainty" doesn't imply "the probability of catastrophic accidents is <10%" or even "the probability of catastrophic accidents is <50%".
You may need exposure to different training data in order to go from mastering chemistry to mastering physics, but you don't need a fundamentally different brain design or approach to reasoning, any more than you need fundamentally different kinds of airplane to fly over one land mass versus another, or fundamentally different kinds of scissors to cut some kinds of hair versus other kinds. There's just a limit to how much specialization the world actually requires. And, e.g., natural selection tried to build humans to solve a much narrower range of tasks than we ended up being good at; so it appears that whatever generality humans possess over and above what we were selected for, must be an example of "the physical world just doesn't require that much specialized hardware/software in order for you to perform pretty well".
If all of that's true, then the first par-human biotech-innovating AI may initially lack competencies in other sciences, but it will probably be doing the right kind of thinking to acquire those competencies given relevant data. A lot of the safety risks surrounding 'AI that can do scientific innovation' come from the fact that:
- the reasoning techniques required are likely to work well in a lot of different domains; and
- we don't know how to limit the topics AI systems "want" to think about (as opposed to limiting what it can think about) even in principle.
E.g., if you can just build a system that's as good as a human at chemistry, but doesn't have the capacity to think about any other topics, and doesn't have the desire or capacity to develop new capacities, then that might be pretty safe if you exercise ordinary levels of caution. But in fact (for reasons I haven't really gone into here directly) I think that par-human chemistry reasoning by default is likely to come with some other capacities, like competence at software engineering and various forms of abstract reasoning (mathematics, long-term planning and strategy, game theory, etc.).
This constellation of competencies is the main thing I'm worried about re AI, particularly if developers don't have a good grasp on when and how their systems possess those competencies.