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DylanSp

677 karmajoined 6 वर्ष पहले
https://github.com/DylanSp/

Submissions

Another termination issue (Semantics of the Futhark language)

futhark-lang.org
2 points·by DylanSp·6 माह पहले·0 comments

Itiner-e – an open digital dataset of roads in the Roman Empire

itiner-e.org
4 points·by DylanSp·8 माह पहले·0 comments

comments

DylanSp
·14 घंटे पहले·discuss
First time I've heard of so_reuseport, which is interesting. The important parts of the setup seem to be that + peering; is peering built-in to PgBouncer and simple to set up?
DylanSp
·2 माह पहले·discuss
They're very small on desktop as well.
DylanSp
·6 माह पहले·discuss
I've been learning the basics of using Z3 by creating a solver for the daily puzzle game Clues By Sam (very fun game; https://cluesbysam.com/). Repo is https://github.com/DylanSp/clues-by-sam-solver. It uses Playwright to read clues and submit guesses; I've got it working for all 50 puzzles in puzzle pack 1.
DylanSp
·8 माह पहले·discuss
Echoing the others who say they can't understand the bug/difference; only thing I can think of is that the input string needed the escape sequence for a newline in it? So the correct code would be written as

    "POST" + "\\n" + ...
DylanSp
·9 माह पहले·discuss
Thanks for the explanation - I was deeply confused by this article's premise. I've never worked with Next.js or Astro, so I didn't have the background.
DylanSp
·10 माह पहले·discuss
To be slightly more specific - training pilots that can train/certify other pilots.
DylanSp
·3 वर्ष पहले·discuss
Expanding on one point - not just market size, but the amount of competition. As you said upthread, there's no shortage of reasonably popular [1] modern abstract games, there's plenty of other options for people to play. It might be possible to try and promote Quoridor more broadly, given how simple its rules are, but that'd be tough (and marketing it more yourself, beyond just providing an implementation, would probably cause issues with Gigamic).

[1] Popular within the modern board game community, at least.
DylanSp
·3 वर्ष पहले·discuss
With the disclaimer that I'm not a lawyer and this isn't legal advice:

- Game mechanics generally can't be copyrighted. If you had a platform for playing "Prakhar's Game" that had the exact same rules as Quoridor, you'd be in the clear.

- Specific pieces of art related to the game would definitely be copyrighted. Copying the exact box art of some commercially-released version of Quoridor would be an issue.

- I think the issue to be concerned about would be whether you can use the name (which would be trademarked, not copyrighted). A quick search turned up a page from the US Patent and Trademark Office [1] showing that it's still held by Gigamic. I'd probably look for sources on that 1997 "release to the world" to see if you can find more details; looking around Gigamic's site might also turn up something.

EDIT: BGA definitely isn't just for kid's games, incidentally. Something like Ark Nova or Agricola is a long ways from Battleship or Candy Land or what not.

[1] https://tsdr.uspto.gov/#caseNumber=75334527&caseSearchType=U...
DylanSp
·5 वर्ष पहले·discuss
Unrelated to the article, but your description of the 15-410 course piqued my interest. Is there a way to access previous versions of the course materials? I took a look at https://www.cs.cmu.edu/~410/, but it seems like some parts of the site are still being worked on for fall 2021.