I've got a British driving license and an American driving license. The British driving license was hard work. The American driving license involved little more than proving I could make the car go forwards and that I had a pulse.
There's really a 40% failure rate? That's insane given how easy it is to pass the test.
“The hackers involved claim to have taken more than 100 terabytes of data from Sony”
“The data included personal information about Sony Pictures employees and their families, e-mails between employees, information about executive salaries at the company, copies of then-unreleased Sony films, and other information.”
The YouTube mistake sounds to me like a publicity stunt, but “hilariously insecure” isn’t necessarily an incorrect assessment of Sony’s infrastructure.
"But before the end of the first month of daylight saving that January, eight children died in traffic accidents in Florida, and a spokesperson for Florida’s education department attributed six of those deaths directly to children going to school in darkness."
Before I bought my first iPod I got a Sony Network Walkman NW-E3. It was about the size of a packet of gum, had 64MB of flash memory, and was so unrelentingly awful that I swore I would never buy another piece of Sony hardware. I don't remember ever feeling so furious about any other purchase I've made.
That the iPod dominated the industry really shouldn't be a surprise when Sony was producing junk like the NW-E3.
Last I heard MS were having reliability problems with the Surface:
"The breakage rate for Microsoft Corp’s Surface devices is significantly worse than for other manufacturers’ laptops and tablets, Consumer Reports said, adding that it was removing its “recommended” designation for Surface products."
A bunch of these were also Spectrum hits: Heartland, the Monty Mole series, and Everyone's A Wally are some stand-outs. California Games got converted to pretty much every platform around.
It's worth pointing out that CrashPlan's business client app uses Electron (because the Java client app for home users wasn't bloated enough). That's reason enough for me to look elsewhere.
The Atari Lynx wasn't massive because it needed to be; the creators listened to their customers:
"In all the focus group testing, and we did a lot of it with consumers, we had a bunch of different models that we showed them," Mical recalled in an interview with 1UP.com. "[We asked] "which one do you like? Which one would you like to have it be?" We showed them big ones; we showed them little ones. We showed them gigantic ones; we showed them little tiny ones. They loved the big ones. They all told us, 'Make it big. Make it big. This one feels like it's substantial and I'm really getting my money's worth.' They all told us to make it big, so we made it big. And when it came out on the market, they all said, 'Why is this damn thing so big?' It'd drive me nuts, because the original Lynx was mostly air space inside. We put it in, because that's what they told us they wanted."
This was very interesting back when the initial concept was shown. Turns out it was killed by MS because it didn't fit in with their Windows/Office strategy:
But when AI can be used to improve itself, that's when things get interesting.