Thanks for the comment. We don't change the UI but provide some verbal notifications. An analogy, would be making a beeping sound when there is an idle villager.
Thanks for the suggestion. I believe you're referring to "Up To Date Lol Meta Champions With Tier List" title on the League of Legends page. We'll work on that.
Thank you very much for sharing your thoughts. We're aware of visor.gg (had a talk with Ivan) and pursuit.gg and are trying to learn from previous experience in this domain.
Thanks for sharing your ideas. We're targeting low-to-middle level of players and some of our features are not a huge boost for expert players, as you described.
We believe we minimize the time and effort to follow meta and help gamers to understand their weaknesses and strengths.
If we use an analogy from sports, we're more like a performance analyst but not a trainer.
Thanks for sharing your opinions and we truly share your concerns about ethics. In our opinion, we're providing analytical support and assistance. We don't lead unfair advantage among gamers.
Thanks for sharing your ideas. We aim casual and competitive (amateur) gamers and don't provide any services for professional gamers. More specifically, we're targeting low-to-middle level gamers.
As you pointed out, some of features are not tailored made for expert players but they are being used by newbies. We aim to accelerate the learning curve of beginners.
We don't provide any service for CS:GO yet. We're doing some closed tests and developing the beta features.
That's certainly right. We don't provide any suggestion based on private data. For example, gamers cannot see the tags of an opponent if the opponent opted out to be private.
Thanks for sharing comments. We don't have a plan to replace human gaming coaches. We rather consider ourselves as complementary service to human coaches. We provide some tactics and suggestions based on data whereas human coaches are capable of making complex recommendations.
Providing "Early game gold loss" tag for a single match is not a huge win, as you described. However, if the gamer has the same tag for the majority the games, it shows an indication for weakness. That's our fundamental idea behind how it helps.
We believe we don't create unfair advantage because we provide suggestions based on the already information on the screen.