A matching decompilation of snowboard kids 2 for the n64. Why this game? Well it's awesome but also I wanted to work on a decomp project from scratch. I've written several blog posts about my experience for those interested. I hope to do more in the future, probably with less of an AI focus.
I've been experimenting with running Claude in headless mode + a continuous loop to decompile N64 functions and the results have been pretty incredible. (This is despite already using Claude in my decompilation workflow).
A matching decompilation of snowboard kids 2 for the n64. Why this game? Well it's awesome but also I wanted to work on a decomp project from scratch. I've written several blog posts about my experience for those interested. I hope to do more in the future, probably with less of an AI focus.
* Using Coding Agents to Decompile Nintendo 64 Games https://blog.chrislewis.au/using-coding-agents-to-decompile-...
* The Unexpected Effectiveness of One-Shot Decompilation with Claude https://blog.chrislewis.au/the-unexpected-effectiveness-of-o...