> On the Valve side, Rubikon continues to evolve and Dirk has developed optimizations (similar to those in Box3D) in a new engine called Ragnarok. Look for that in future Valve games.
or, maybe, as a form of protest? many people are actively against AI for ethical/moral/personal reasons, so they want to avoid using software made with it
you can see it sort of like making a list of vegan restaurants. you might not see anything wrong with other restaurants (they might even have vegan dishes) but to some people it makes all the difference because they get to choose who they support
it's a bit of a shame that TFA does not mention that this is a non-standard API pushed by google only (all three editors of the draft are google engineers)
both Mozilla[1] and Apple[2] are opposed to it
encouraging people to build apps that only work in google web browsers actively harms the web and sends a signal to google that they can in fact keep doing this
stopped reading when i saw the AI illustration. wholly unnecessary, and it feels insulting to be fed slop like this...
if you really want a fun drawing get a human artist to do it. it doesn't need to be complicated, for example https://www.code-cartoons.com/ is mostly just stick figures and does an excellent job
but you don't even need any of that, a mermaid diagram would have worked perfectly fine too. instead you chose to use a technology that is known to be harmful
it is indeed pretty weird. clippy has a lint against this iirc. it's recommended to just create a custom error type, even if its just an empty struct or a single-variant enum
this lets you implement `std::error::Error`, which you really should to make it less painful when you want to erase the type (`std::error::Error` is `dyn`-compatible)
this is super cool as an art form but ASCII art is an accessibility nightmare so please don't use it for docs unless you know what you're doing and have made it accessible in some other way
i like the points the article makes, but i really wish it used looping videos instead of actual GIFs
i don't really see any reason to use GIFs here; any widely available video codec like H.264, VP8/VP9 or AV1 will result in significantly smaller file sizes, look better, and will allow enabling controls for seeking and play/pause