It's not only Twitter or politics. I've been playing some Heroes of the Storm as team building with my company and when we are not a full team the toxicity can get intense, with some people going far beyond just in match flaming to harassing with death and rape threats in direct messages long after the match is over.
Mind you this in a no-stakes free to play game and the phenomenon seems common. Sometimes I think our culture is not ready for a substantial part of our communication not to be face to face.
> The first explanation was that the flaw was intentional—that it was meant to serve as a form of “copy protection.” If anyone used this code in their own work, he said, the IOTA developers would be able to exploit the flaw and damage other systems that were using the hash function.
Is this a common practice in the cryptocurrency community? Seems sort of pointless to put flaws and bugs in an open source project as copy protection instead of just keeping it closed source.