I have a hard time seeing the distinction between people paid by Google or Facebook to share their phone usage data vs people paid by DoorDash to deliver food. You're probably right though.
I believe the price is stopping it. Getting a telco to give you massively reduced rates on a few domains is drastically different than paying for internet access for everybody. Also, please correct me if I am mistaken, but I.org doesn't prevent you actually paying for full internet access?
It's possible they simply created another AI and gave it full information (including the opponent's hand) - essentially making a "perfect" player (who cheats). Not a useful program, but a good play-mate.
I'm not quite sure why you seem so sure he didn't also send an email to that address (or use that form)? I didn't read the article thoroughly, did he enumerate somewhere which ways of contacting Y! he tried?
There's different kinds of information that law enforcement can store.
Looking at extremes: keeping a record of which people have killed someone in the past seems like a very reasonable thing to do. On the other hand, keeping a record of how long each person brushes their teeth on average, seems like an invasion of privacy (and pointless when it comes to anti-terrorism).
Taking photos of an already well-photographed public landmark seems to fall in the latter category.
That's a little silly. This makes the assumption that everyone will be playing this "ultimate" MMORPG, and our society will turn into a dystopian future. People who play MMORPGs now, will play it. People who don't play them now, will probably not play it then either. Doesn't really change the overall landscape though...
> I'm wondering if people look at this and think "that's awesome, I can relate! I want to work there," or if they look at this and think "that guy has no problem spending time being mean to people he thinks deserve it, I might stay away."
I look at this and think - wow, these guys have an awesome sense of humor and don't hire (usually bad) devs peddled by such recruiters. Definitely raises my interest.
I remember being amazed how simple raycasting was when I wrote a similar (though much simpler) engine in Java for a high school project. The "engine" itself was like ~200 lines of code in just 2 or 3 functions. Raycasting is a really clever technology. Cool demo!
Seems like this doesn't apply then.