It seems there's some servere issues with NVIDIA Drivers on Windows which is causing high latency for many users. The issue seems to be that there's a high DPC routine execution time in the module nvlddmkm.sys which causes the aforementioned latency spikes. The problem is reported by lots of users with different hardware specs. It doesn't seem to be either Intel or AMD specific. The only thing all users seem to have in common is using Windows with a NVIDIA GPU. Until today neither Microsoft nor NVIDIA seem to be aware about this issue. I wish someone could raise some awareness about this issue with either of the companies, as this is an issue which is making Music Production on modern Windows almost impossible due to crackles, dropouts and other annoying issues. If you know anyone working at Microsoft or NVIDIA, I'd be super happy if you could point them towards the thread I've linked. Thanks!
I love your project @binwiederhier. Lately I have migrated my daily driver from LineageOS to e-os (https://e.foundation/e-os/). Both use microG, but for some Reason I have massive Lag receiving the Push Notifcations on e-os. Seems like it's not really receiving Notifications via Push, but rather via Pull. I'm running my own Instance, however I can rule out that it's a problem on the Server side, as it used to work without any Problems with LineageOS. Do you maybe have any ideas how I could debug that Problem? I've checked the microG app and allowed Push Notifications for ntfy. I've also made sure that Android's Battery Optimization Feature doesn't interfere with ntfy and I got the permanent Notification open (which keeps the ntfy Process running). Of course I've also built my own Android App and I use my own Google Firebase Credentials. I'm kinda lost at the moment, honestly. Would be great if you'd have some ideas how I could figure out what's wrong.