Things like Vim can speed up coding, you spend less time on the actual editing of the text. I used to just use vim (macvim in fact), but for php i recently (1 year?) switched to PhpStorm with a VIM plugin. That was a huge speed increase, being able to cmd+click on method names and be taken to its code and probably about 20-30 other features i use in php storm that i never had in macvim (even with a whole bunch of vim plugins).
(the vim plugin in phpstorm isn't perfect, but definitely good enough)
But I find the biggest speed ups are things like:
- using frameworks (and knowing about them - so you know everything the framework contains/can do) speeds a lot of things up. It helps to know a framework inside out as well as a majority of the popular libraries that are used with it.
- And knowing what libraries exist to do whatever job you are trying to do can save a lot of time. I think almost everyone has at one point coded something then later on found a perfect library (or even 'snippet') that they could use and would have saved a lot of time. As long as the library is mature enough I'd always prefer to include a library and use that rather than spend hours/a day/days/longer on coding something from scratch. It also helps if something stops working - you can probably find someone with experience with that library. Of course it does come with the disadvantage of it might not 100% fit what you need to do...
But it isn't like coding is a race. You often save a lot of time by going slower and planning things out. I used to plan apps out in a text file, but realised a few years ago that getting away from the computer and planning out everything on paper (lots of sheets of paper, lots of arrows, lots of mess, but in the end it makes sense) gets everything planned correctly before even coding, so there is no need to refactor big sections of your app. I always have a notebook of notes when programming now... even with lots of squiggles and messy handwriting it helps a lot more than notes in text files or even worse notes (like in depth to do notes) in /* comments */ or //comments .
Despite Spotify occasionally being in the news for not paying the artists much, I bet this does add a lot of new revenue for the music industry.
Before I joined spotify (about a year ago) I hardly ever bought CDs or MP3s (defintely less than the £120/year that Sptofy costs) - there must be many other people also who are paying for Spotify now who never used to spend much on music before
referrer spam is something that has been happening to years, and GA is actually quite good at filtering it comapred to a lot of other stats programs out there. This is really not an issue.
ive been a subscriber of their email newsletter for a while now. (Only noticed emails in last few weeks though). but everytime i see one, i always open it, one of the few engaging newsletters.
(i'm not interviewing for any position, just think its decent content and well laid out).
Looks interesting, might implement this on a project soon.
Their pricing is a bit iffy though... " The Face++ APIs are currently provided free of charge. However, Face++ may charge fees for future use of or access to the Face++ APIs or the Face++ services according to its sole discretion. If Face++ decides to charge for the Face++ APIs Services, Face++ will provide you prior notice of such charges. Face++ may also charge You when providing You a service different from the service under these Terms; for example, we may charge additional fees for excessive API use. "
not even a rough clue given as to how much they'll charge (could be reasonable, or very expensive)...
Ad networks have always had (a very small %, but still there) a problem with people using exploits in flash ads. Especially ad networks for more 'dodgy' sites, that auto enable ads with no checking, no real checking if the advertiser is a legit business etc... (not that the adnetwork that this post is talking about deals with dodgy sites, but just saying its a common-ish problem (when given the 100s of thousands of ad impressions every day by ad networks).
I think i heard that malware nowadays is spread through more ads on adult websites (via 3rd party ad networks, not the sites themselves) than any other method, but i'm not sure on the source for that.
1) Who cares about ads on Facebook? They are not giant ads, or popunders or whatever. Sometimes they are relevant. The FB page 'ads' (that say they are sponsored) can be very relevant sometimes. People care more about things like privacy, and how easy it is to share things ('statuses' / photos / videos) with certain people.
2) The design (no offense to whoever made it) is a bit weird. Monospaced font?
4) and the profiles do look (again no offense) like a crappy tumblr blog (with a touch of instagram, which IMO isn't really a social network (no messaging, it is just a fancy photo gallery site. No one would call flickr a social networking site). Maybe thats the kind of audience they are going after... but it looks a bit amateurish. Whereas facebook, linkedin, even twitter all look a lot more fine tuned.
5) But profiles seem to be able to have direct outgoing links (no nofollow, which will encourage spam a little bit), so if it wasn't invite only it would get filled up with spam quickly.
Almost all FTP programs have sFTP support built in (and I can't see FTP programs starting to call themselves SFTP programs). I know transmit for mac does support sftp (and a few other things like amazon s3, webdav), so despite this being an FTP program I would expect the iOS version to support sftp.
Not sure what this is referring to. I have Transmit for Mac.
It is pretty much bug free, and works great (its my go to FTP program). There aren't really any features I wish it had that doesn't already. (Really with an FTP program, if it transfers and downloads files correctly (and has an easy way to edit files in an external editor) what else should it do...
People who buy Rolex and other luxury brand watches aren't really the target market.
There is a reason there are no LCD type watches (/smart watches) with luxury watch brand names on them. thats not their target audience.
Hell, most rolex's are automatic (not quartz). Its about the perceived quality of the watchmaker/the insides for most people who buy luxury brands watches. And people buy good quality watches because they last for years and years. A smart watch won't (you could wear a watch from the 80s now, and it would not look out of place. I can't imagine wearing a iWatch in 30 years...)
You could compare it to the watches made by consumer brands like Gucci, Armani etc though i guess.
(the vim plugin in phpstorm isn't perfect, but definitely good enough)
But I find the biggest speed ups are things like:
- using frameworks (and knowing about them - so you know everything the framework contains/can do) speeds a lot of things up. It helps to know a framework inside out as well as a majority of the popular libraries that are used with it.
- And knowing what libraries exist to do whatever job you are trying to do can save a lot of time. I think almost everyone has at one point coded something then later on found a perfect library (or even 'snippet') that they could use and would have saved a lot of time. As long as the library is mature enough I'd always prefer to include a library and use that rather than spend hours/a day/days/longer on coding something from scratch. It also helps if something stops working - you can probably find someone with experience with that library. Of course it does come with the disadvantage of it might not 100% fit what you need to do...
But it isn't like coding is a race. You often save a lot of time by going slower and planning things out. I used to plan apps out in a text file, but realised a few years ago that getting away from the computer and planning out everything on paper (lots of sheets of paper, lots of arrows, lots of mess, but in the end it makes sense) gets everything planned correctly before even coding, so there is no need to refactor big sections of your app. I always have a notebook of notes when programming now... even with lots of squiggles and messy handwriting it helps a lot more than notes in text files or even worse notes (like in depth to do notes) in /* comments */ or //comments .