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bgbernovici

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bgbernovici
·tahun lalu·discuss
I get your point, but I don't think a board game is a good abstraction to collapse the real world into. The world is not a fixed, closed system with finite resources. In a board game, expansion and innovation are not possible, only trading and strategy, as you mentioned, can optimise the system to some extent. Moreover, winning in a board game happens solely because of its rules, whereas in the real world, one person's success does not necessarily mean another's loss. Trade can be mutually beneficial, driven by each party's ambitions.
bgbernovici
·tahun lalu·discuss
I don't think it is merely a matter of redistribution. It can escape the zero-sum game through productivity gains, technological progress, recycling, and better legislation (for example, policies that regenerate forests). It may even create new industries as replacements. Because of this, I don’t believe it is inherently a zero-sum game.

> The only thing we can put economic value on are goods and services that use finite resources

A software patent does not consume physical resources (aside from the initial human labor) yet holds tremendous economic value. An app can be easily duplicated, making it a virtually infinite resource, while the patent remains attached to its novel functionalities.