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brainwipe
·3 bulan yang lalu·discuss
Met him at GenCon UK in the 1990s. His Doc-From-Back-To-The-Future energy was absolutely mesmeric. He had five towers of D10s in a plastic tubes. Three towers was the standard dice we all had in our bags and two were towers of his Game Science d10s. The standard dice towers all had different heights but the two game science towers were identical heights. He explained that for the regular dice, the smoothing process (which made them nice to hold!) changed the shape enough that they weren't regular sized anymore. The Game Science dice weren't smooth (sharp edged) and so they kept their shape. Of course, if you want a die to roll fairly, it needs to be a regular shape.

I bought a Zocchihedron cos we were playing a game that used percentages (Icar RPG) but rolling it was hilariously haphazard as it was essentially a ball! Loved it tho. I later received the game science dice set as a gift, which I still have. Sadly little time to play these days.
brainwipe
·3 bulan yang lalu·discuss
I code modern C# during the day and Unity for fun and I found this a really good roundup.

It's also worth noting that Unity does all sorts of OO-breaking filth before passing to IL2CPP.
brainwipe
·4 bulan yang lalu·discuss
XML was much better than what was there before - which was a different standard for every endpoint and often no structure at all.

XML allowed you to use tools to build automatically. We have other better tools now but back then it was like magic. Download an XSD (the more common option to Relax NG but not superior IMO), point a pre-built tool for it and it'd build strongly typed model classes and validation checkers. Then, when you called the service, chances are it would work first time. It could also be used to write the specification too. That was unheard of before. Often the spec you'd get for service was different to what the endpoint served because keeping documentation up to date was not a priority.

XML then got a little overplayed. For example, XSL transforms allowed you to turn one XML into another and because XHTML existed you have people building entire front ends in it (not recommended). You ended up in a weird hinterland where XML wasn't just for representing structured data but it had built in functionality too. It was not the right tool for that job!

I've not needed it in a long time as I prefer lighter weight formats and I don't miss it.

Just my take, others will have their own!
brainwipe
·5 bulan yang lalu·discuss
I own my grandfather's slide rule, he was a master toolmaker for Rolls Royce (aerospace engines) in North London during WW2.