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curiouser3

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curiouser3
·11 bulan yang lalu·discuss
claude code does this (all the way up to keyword "superthink") which drives me nuts. 12 keystrokes to do something that should be a checkbox
curiouser3
·12 bulan yang lalu·discuss
RS HN crossover didn't expect to see this lol
curiouser3
·12 bulan yang lalu·discuss
wellbutrin+dxm is actually offered as a combination pill now (Auvelity)
curiouser3
·tahun lalu·discuss
Did you figure out how much credit was used? I want to try this out, but $20 of credit can go quick doing agentic work
curiouser3
·tahun lalu·discuss
doesn't work at all, hugged to death?
curiouser3
·tahun lalu·discuss
glitch.com brings back memories of the pre-slack era Glitch MMO. What an amazing time that was, really beautiful game made by talented people, pivoted the communication side into what we now know as Slack
curiouser3
·tahun lalu·discuss
>no one is vibe coding elixir

I did :) I made a browser-based MMO with Phoenix to test out liveview and learn the language: https://shopkeep.gg

And it was pretty annoying. Elixir doesn't really lend itself to vibe coding due to namespacing and aliasing of modules, pattern matching, all without static typing (I know, Dialyzer...). It also struggles to understand the difference between LiveComponents and LiveViews, where to send/handle messages between layers.

Without references to filenames, the agent perpetually decides "this doesn't exist, so I'll write it :)". I found it to be pretty challenging before figuring out I could force the agent to run `mix xref callers <Some.Module>` when trying to do cross-module refs.

(caveat: this was all with claude 3.5 sonnet)
curiouser3
·tahun lalu·discuss
Apotris (https://akouzoukos.com/apotris), a GBA "demake" of tetris is one of the cooler ones I've seen with regard to QOL. Lots of settings for tweaking controls and sensitivity that make it possible to fine tune the game to just feel fantastic to play