I'm using LiveComment structured notes for everything. I developed a methodology how to use it across multiple operation systems & technologies. LiveComment extend my memory & speedup developing source code. It has powerful server/client plugins system for add any function in runtime with live reload. I'm using paper & board for brainstorm too.
I made similar OS. ACPU OS run on mobiles/desktop/browsers/bare-metal, with multiuser p2p team development livecoding, time travel debugger, multiple libraries, startup in 30 seconds on iPad in development mode with synchronization, compile sources & symbol navigations, etc. Powered by ACPUL programming language.
Native Xcode or VS run on mobile is not possible by multiple hardware/software issues.
I'm using iPad for developing in Xcode using ACPU remote control of my Mac from 2014. I was made special ACPU-bot for touch control of remote Xcode execution and low bandwidth connection.
Hi, I made the far back side of MoonScript named ACPUL 5 years ago. I built it from the ground: high performance VM and expression based CPU assembly. It's growth up from small new language to high end gamedev mobile OS.
Thanks for your work! That is cool stuff for my project. I'm looking for the solution very long time.
I worked with React from first versions. I remember, how I was tried to startup first buggly webpack versoin and lost 2 week at 2014...
P4 syntax like ACPUL, but ACPUL started up as more generic minimalistic algorithmic language. It can be easy compiled to multiple target VMs & hardware also as P4.
I think how to use ACPUL for Nginx frontend module, but found some issues in network using, like IPv4/v6 addresses formats, strings, etc.
ACPUL is currently using in ACPU iPad IDE (Codea like).
Here is sample code https://github.com/d08ble/acpul-demo/blob/master/dota/contro...
Eve == ACPU platform. Same things. http://acpul.org/
PS: I'm looking for help with my project, peoples who like same things. I made that project at 2012, too much things collected for this day. I made LiveComment for save this collection, because this is future of programming.
Myrddin language has very similar ideology in syntax to ACPUL.
http://acpul.org/ (see api & samples, also screenshots with minimal working code for DOTA game prototype)
But ACPUL is different, main idea in minimal touch programming on mobiles with full livecoding using self-development tools. Not only language. For example, editor & debugger is used and developed in real-time (also as other parts). By this, ACPUL syntax is very limited. It don't have strings, because strings is form of data. ACPUL don't have standart console log, because your console is whole GPU-accleated screen. And many others things.
I think Myrddin in right way, but additional tools is needed. I like it!
https://www.npmjs.com/package/scanwatch