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doruk101

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The theory taking the rich by storm: China funds data center haters

npr.org
8 points·by doruk101·30 hari yang lalu·4 comments

The SAT Was Necessary After All

theatlantic.com
4 points·by doruk101·30 hari yang lalu·2 comments

Component Party

component-party.dev
2 points·by doruk101·bulan lalu·0 comments

Galápagos Syndrome

en.wikipedia.org
3 points·by doruk101·2 bulan yang lalu·0 comments

Game in a month to measure how far AI coding has come

old.reddit.com
5 points·by doruk101·2 bulan yang lalu·0 comments

History About Developing of Warajevo

worldofspectrum.net
2 points·by doruk101·4 bulan yang lalu·0 comments

Betteridge's Law of Headlines

en.wikipedia.org
2 points·by doruk101·4 bulan yang lalu·0 comments

Oblique Strategies

en.wikipedia.org
7 points·by doruk101·5 bulan yang lalu·0 comments

Review of 1984 by Isaac Asimov (1980)

newworker.org
215 points·by doruk101·5 bulan yang lalu·178 comments

Parakeets make their home in German trees

angiesweb.com
5 points·by doruk101·7 bulan yang lalu·2 comments

FEX: Emulate x86 Programs on ARM64

github.com
2 points·by doruk101·8 bulan yang lalu·0 comments

F for Fake – Orson Welles, Chartres Cathedral

youtube.com
2 points·by doruk101·9 bulan yang lalu·0 comments

Thumby Modding [video]

youtube.com
1 points·by doruk101·10 bulan yang lalu·0 comments

Pixel Art and the Myth of the CRT Effect

hackaday.com
3 points·by doruk101·10 bulan yang lalu·0 comments

comments

doruk101
·3 bulan yang lalu·discuss
Instead of willing to bet, you can do it yourself and prove it. It is not like there is a ceiling for doing what you are proposing. I am willing to bet that you are wrong.
doruk101
·4 bulan yang lalu·discuss
nominative determinists are running the world
doruk101
·5 bulan yang lalu·discuss
One can technically scrape a list of actual advice or quotes off the internet, randomly feed them to a coding agent, and ask it to interpret what they mean in the grand scheme of things and implement away on it. Once the agent is done, it randomly responds with either "yes, this is exactly what I meant" or "no".

In turn mimicking the average game industry executive giving vague directions that feel just right to them this month, or some other unspecified time period, and in turn achieving something closer to the real AAA game development lifecycle.