Also, it’s interesting to note that in both cases they where two very lean companies (Instagram had 13 employees and WhatsApp had 55) with pretty a pretty large and engaged user base (30 million for Insta and 450 million for WhatsApp)
That’s a lovely book collection, if you have kids it’s a a great present covering inspiring figures (male and female) such as Ada Lovelace and Alan Turing.
No, it’s not. One thing is to resell an item after you’ve used/enjoyed it and then maybe its value has increased. Much different is to buy an item to sell immediately and making a quick profit.
Not the OP, but here are my 2 CT’s on what is design:
Design is the process to you follow to solve a given problem/need/desire balancing the user needs with the business/tech constraints. The output could be a a digital UI, a physical object or an intangible process. But often people think about design just as the aesthetics of a product.
A common pattern is the Empathize (Research, Diverge), Define (Converge), Ideate (Diverge), Prototype (Converge), Test (and then iterate).
The main benefits come from the divergent phases: empathize and ideate. But it’s far too common already that some executive has an “illumination” of how something should be and just wants to build as is, without any research or validation.
They can use Claude Design (and similar) to just build a prototype of their first idea, skipping all the design process and end with something that looks good but doesn’t solve the problem adequately or fits the actual user needs/context.
Of course, LLMs are useful tools that can be used in the right way: to build better prototypes in less time, to synthesize research insights, to explore ideas…
Also, it’s interesting to note that in both cases they where two very lean companies (Instagram had 13 employees and WhatsApp had 55) with pretty a pretty large and engaged user base (30 million for Insta and 450 million for WhatsApp)