Affiliate links being included in the app, despite community objections? The lead dev using donations to pay for holidays? Those are a couple that come to mind.
The discussion is not just about online multiplayer games though, it’s about games in general. There is no good reason why buying a singleplayer offline game need be a “service”.
Because 99% of apps would request it & not function without it, desensitising users into blindly accepting it. Most apps do have a legitimate reason for accessing the internet, so a binary yes/no wouldn’t achieve much anyway.
I just don’t think it’s an effective way of solving the problem.
This blog does a great job of explaining the architecture. In practice though I’d thought the “problem” was that Bluesky (the corporation) runs the main app and hosts almost all of the user data.
So at the protocol level it’s decentralised, but in practice the system is still very centralised (in terms of who controls it).
Not saying this is necessarily Bluesky’s fault, but it’s how things have played out so far right?
It opens the door to tech-illiterate users being tricked into disabling security features, doesn’t it? Not saying I agree with it but I imagine that’s the motivation.
That doesn’t sound right. My photo library is larger than my iPhone’s storage yet downloads fine on my Mac. Just need to make sure “optimise storage” is enabled on the iPhone and disabled on the Mac.
Once everything’s downloaded on the Mac, you can either export through the Apple Photos menu or just copy the “originals” directly from the Photos bundle.
The ban is being enacted by the Australian Labor Party, which the Murdoch media is certainly not friendly with. If it ends up favouring Murdoch, it won’t have been deliberate.
When I opened Discord recently a popup appeared explaining how to earn “Orbs” and trade them for rewards. I’d say that’s pretty consistent with “capitalist hellscape”.