Ask HN: Is there a string which MD5 Sum is all 0xffffffffffff?13 points·by gizmore·3 tahun yang lalu·16 comments
Ask HN: Increase the Performance of (Fast)CGI Applications1 points·by gizmore·4 tahun yang lalu·1 comments
Ask HN: What is the worst that ever happened when you slipped with a mouse?14 points·by gizmore·4 tahun yang lalu·12 comments
Ultra fast Game-Of-Life implementation with hashing subfieldsgolly.sourceforge.net1 points·by gizmore·4 tahun yang lalu·0 comments
gizmore·3 tahun yang lalu·discussI had this idea to speed up my software. Very bad sample implementaion is tested in prod now.
gizmore·4 tahun yang lalu·discussMy intuition would be checking every move and disallow those (no claiming, transparent comparison on every move)We can argue if a forced move ends the game, or just allows it.This would (more) move the game forwards in the basic historical rule-set.- giz
gizmore·4 tahun yang lalu·discussMost of them are bullocks, made when i went crazy:https://github.com/gizmore/anonymous-zen-book1) If you don't know a world you can't talk about it
gizmore·4 tahun yang lalu·discussI am happy to announce;i wrote a GDOv7 module to ship this font and will use it in one of my projects.Of course, this projekt uses only Latin characters. (The fonts are like 20kb, i doubt they feature something asian.)
gizmore·4 tahun yang lalu·discuss[OMNIA - "Earth Warrior" - sneak peek bootleg live recording](https://www.youtube.com/watch?v=DfN_ZMmiLQw) - bird nest edition
gizmore·4 tahun yang lalu·discussMake breaking news once again for user privacy! Firefox once had problems with performance (and usability a bit) compared to chrome. They fixed that, i think.
gizmore·5 tahun yang lalu·discussOnly scrolled three times and read nothing. Looks well structured and an experience to read for a dev. Will def read it later!
gizmore·5 tahun yang lalu·discussWhat are math or physic functions that include many magic constants.Like e = m * c (1 constant c) Or A = r * PI * 2; (1 constant PI)I know there are equations that contain more than 1 magic constant. what are they?