HackerTrans
TopNewTrendsCommentsPastAskShowJobs

idrios

no profile record

comments

idrios
·7 bulan yang lalu·discuss
You're missing a 4th and unsettling option:

D) Going to be "solved" by catching someone unfortunate who seems plausible enough and lacks an alibi.
idrios
·8 bulan yang lalu·discuss
Regulations are like lines of code in a software project. They're good if well written, bad if not, and what matters more is how well they fit into the entire solution
idrios
·9 bulan yang lalu·discuss
Which brings it full circle to engineers saying no to product releases after being burned too harshly by being scapegoated
idrios
·9 bulan yang lalu·discuss
Sometimes the employee is in a low-revenue generating area where their department head is asked to cut headcount by 40%
idrios
·4 tahun yang lalu·discuss
I love horror games and I love dungeon crawlers. If I ever made a videogame, which is becoming less and less likely, it would be a procedurally generated mansion that was something like Betrayal at House on the Hill meets Slay the Spire.

You'd have some main antagonist haunting the mansion that you want to defeat, accessible in one of the rooms you need to discover. All throughout the mansion are artifacts that can make you stronger at defeating the boss, but picking up these artifacts usually triggers some haunting mechanic that makes general traversal through the mansion more difficult. One might turn the inanimate statues scattered throughout the mansion into active enemies. One might trigger a slenderman-type stalker mechanic. One might cause the mansion to start collapsing on itself, so each room starts losing floor tiles in ways that make some of them no longer traversible. One might rerandomize the layout of the mansion.

It becomes a balance of collecting enough powerful items to be able to defeat the boss, but not so many that the environment becomes too hostile to reach the boss at all, causing you to succumb to the mansion.

Then add a few other mechanics like events that autotrigger when you enter a room so it becomes not in your best interest to explore the entire mansion before you start collecting items.
idrios
·4 tahun yang lalu·discuss
Kind of a recently I had a friend get published in Nature, have her work featured on the BBC, and inevitably that was posted here to HN. The work was actually revolutionary, something that in college I had been taught was impossible, she had made closer to being possible.

There were basically 2 types of comments on HN: "Don't get your hopes up, they only got this to work on mice" and "is it ethical to do this kind of research in mice". Valid comments sure, but these are equally valid for every single research endeavor performed on any animal model, and no discussion was given to the technology that had been discovered/invented that could save countless lives for the rest of human history.

Since then, it's been harder for me to take criticism here very seriously.