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iweczek

159 karmajoined 13 tahun yang lalu

Submissions

Can you build a recognizable World Map in under 500 bytes?

experimentlog.com
35 points·by iweczek·10 hari yang lalu·53 comments

Pirates, a naval warfare game inspired by Sid Meier's Pirates

piwodlaiwo.github.io
328 points·by iweczek·29 hari yang lalu·111 comments

comments

iweczek
·5 hari yang lalu·discuss
well i did it 10 years ago by myself in 1013 bytes :)
iweczek
·5 hari yang lalu·discuss
lol
iweczek
·5 hari yang lalu·discuss
great job, looks like you got it down to 786 bytes of html and under 400 for the map data. I like your approach.
iweczek
·5 hari yang lalu·discuss
Both are interesting, my html file is 846 bytes and the actual map data pulled in is 445 bytes but a comment on my blog someone came down to 786 bytes and it looks like under 400 bytes of data for the map.
iweczek
·10 hari yang lalu·discuss
Experimenting with drawing a world map and micro-optimization.
iweczek
·26 hari yang lalu·discuss
Added a few enhancements over the weekend: 1. Wind dynamics 2. Opponent selection or random 3. Support for mobile and touch devices 4. Difficulty level selection 5. Sounds for firing cannon and ship getting hit 6. Survival mode for seeing how many ship you can sink with increasing difficulty

Multiplayer coming soon...
iweczek
·26 hari yang lalu·discuss
should work now on mobile and ipad, are you not seeing the controls on the bottom?
iweczek
·26 hari yang lalu·discuss
try harder difficulty level
iweczek
·26 hari yang lalu·discuss
that is in now, check it out
iweczek
·27 hari yang lalu·discuss
ok, working on multiplayer, how many people/ships should be allowed at one time?
iweczek
·27 hari yang lalu·discuss
just fixed that, it is all on one screen now
iweczek
·27 hari yang lalu·discuss
thanks for sharing the video!
iweczek
·27 hari yang lalu·discuss
i like the idea of a progression, and multiplayer is coming
iweczek
·27 hari yang lalu·discuss
there is a difficulty level now
iweczek
·27 hari yang lalu·discuss
interesting, what Linux btw, Ubuntu?
iweczek
·29 hari yang lalu·discuss
Love the feedback, just wondering how to implement that. More difficult means your ship moves slower? you reload slower? your hits cause less damage? Need to think about that...
iweczek
·29 hari yang lalu·discuss
Thanks for playing! That's an interesting idea, thanks.
iweczek
·29 hari yang lalu·discuss
on a mac, windows, or linux? I have tested it in both browsers only on the mac but I don't see any reason why it would not work on a different OS since it is only HTML5 canvas
iweczek
·29 hari yang lalu·discuss
thanks, will do!
iweczek
·29 hari yang lalu·discuss
omg, thanks for reminding me about 4d boxing! that was so much fun