This kind of stuff happens all the time. The employees in question are just incredibly bad at covering their tracks, normally they'd get fired and that would be it.
It is fishy that OpenAI's leadership didn't have the watchdogd in place to catch it. And there's this huge public lawsuit about it now. Plus there's the Elon lawsuit. Makes me think somebody wants OpenAI to go down. Almost like a sacrificial scapegoat, in order to achieve psychosocial unity in the programming community, or something like that.
I used to believe this for like 10 years. And I never had any custom environment. But then I was at a job where I was forced to create a custom dev environment, because theirs was awful. And then I had to transfer my scripts to another machine, and it turns out, it was actually really easy (just have a git repo you can pull from anywhere). I wasted 10 years with a subpar dev environment.
I'm actually at the point now where I just can do `curl https://website.com/my_environment.sh | bash`, and it sets everything up for me. So even if I SSH into a machine for a brief period of time I'll have my environment with me there too.
It's hardly the same thing at this point. For instance you could say Nginx is API-compatible with Apache, and yes that is correct (Maybe? Let's not split hairs here). But to go as far as saying Apache is state of the art and link to Apache's homepage (like throw2ih020 did) is just like.... no.
I think you think I'm trying to correct/one-up reactordev. I'm not. I agree with him. He's pointing out throw2ih020 is being ridiculous, and I'm pointing out that it's even more ridiculous because it's less than 3.
Great talk. I'm glad he was wrong about this. Having js/wasm be the standard ABI would have been horrible. Obviously he could have never predicted in 2014 that Valve would pour a metric fuckton of resources into improving Wine/Proton, to the point of getting x64 binaries to run on other architectures. But here we are, past the year of the Linux desktop, well on our way to the year of the Linux handset.
Okay, sorry. I retract that. I responded to the original comment saying "this", which implies that I would have said that myself. So... you got me there.
As for the second part of your comment, well... yeah, I don't disagree with you there. That doesn't have any value either. Those people are probably not making that much money.
I never said they are low skill. They just don't have their priorities straight.
Those QA teams, automation people, production, level designers, vfx artists, tech artists, character artists, 2d artists, prop artists, gameplay scripters, etc are doing all that work just to put some pretty pixels on a 14 year old's screen. There's very little value there.
That is precisely my point, thank you. Yeah there's a few good ones like Undertale or (early 2010s era) Minecraft or Roblox or Garry's Mod but those are rare. Most of the games out there are the types like Pokemon which are more like a drug addiction.
So bringing this back to the "why don't game devs make boatloads of money like FAANG" it's because the vast majority of roles are being a scripter at Game Freak or Rockstar or whatever. I'm sure the engineers at Valve or Roblox or Epic Games are being treated very well because those companies actually provide value to people's lives.
Roblox to a lesser extent, but you get my point. I'd rather have my kid play Roblox where he might learn Lua scripting, than Pokemon which is just a complete dead end. Just look at what happened to Byuu and Hax. Or hell, even endrift with that weird unnecessary drama with Analogue. Many such cases. Not sure if you get those references. But the stories surrounding those people are why I stay far away from Nintendo stuff. And gaming in general.
Funny you mention Pokemon. Have you been to a Pokemon regional championships recently? Take a good look at the average Pokemon player. You really think that hobby is adding value to their life?
This, and also, if you just take a step back and think of the bigger picture, the work isn't valuable. There's a lot more value in pushing ads, a CRM, an email app, etc than keeping a 14 year old kid entertained.
I don't really buy the supply/demand argument everyone else is saying here. The end product just doesn't provide value to people's lives. The amount of effort you'd need to put in to provide value to someone's life through a video game is way higher than the effort you'd need to put into a productivity tool.
In fact, more often than not, video games provide negative value to people's lives. They're usually a waste of time at best. And at worst, addictive and carpal tunnel inducing.
It is fishy that OpenAI's leadership didn't have the watchdogd in place to catch it. And there's this huge public lawsuit about it now. Plus there's the Elon lawsuit. Makes me think somebody wants OpenAI to go down. Almost like a sacrificial scapegoat, in order to achieve psychosocial unity in the programming community, or something like that.