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koala_man

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Octopuses fall for the 'rubber arm' illusion, just like us (2025)

science.org
4 points·by koala_man·5 bulan yang lalu·1 comments

comments

koala_man
·15 hari yang lalu·discuss
Matching decomp would require the same compiler and flags as the original game, right? How is that determined?
koala_man
·4 bulan yang lalu·discuss
> OpenBSD devs making huge progress unlocking the kernel for SMP

Isn't this anachronistic for 2026? Am I misunderstand what this means?
koala_man
·6 bulan yang lalu·discuss
I will try to remember him for his far too relatable Dilbert comics about corporate office life, and not his, uhm, later work.

One of my favorite strips was Dilbert in the 90s only being given a 286 PC for 3D rendering work, with the boss saying "besides, how often will you do 3D rendering in your career?"

Dilbert replies "Once, if I hurry"
koala_man
·11 bulan yang lalu·discuss
I once saw a high resolution CPU graph of a video playing in Safari. It was completely dead except for a blip every 1/30th of a second.

Incredible discipline. The Chrome graph in comparison was a mess.
koala_man
·4 tahun yang lalu·discuss
It refers to "being at work", not "actively heads-down working on something".

If you come in at 9am, do work, have lunch, make coffee, work more, suffer meetings, work, chat at the water cooler, work again, and leave at 5pm, you're working 9-5.
koala_man
·4 tahun yang lalu·discuss
"Agile" means different things to different people.

I would argue it's agile if you release early&often to continuously incorporate feedback, even if you don't play Planning Poker in Scrum Sprint Planning every two weeks.
koala_man
·4 tahun yang lalu·discuss
Sprint here refers to crunch time, and not agile development.
koala_man
·5 tahun yang lalu·discuss
I feel really bad for the service reps. If you hate doing this every time you cancel, imagine how they feel having to do this all day every day, always with the threat of being fired from their minimum wage job if they're accidentally too helpful.
koala_man
·5 tahun yang lalu·discuss
You don't owe them a justification just because they ask for one. You can simply say "decline to state".
koala_man
·6 tahun yang lalu·discuss
> Basically any game you've played that has any pre-rendered video (for cutscenes, logos, whatever) most likely uses Bink video for it.

Unless it was a DOS game from the 90s, in which case it may have used its 256 color predecessor Smacker.

It's amazing how this tiny company has managed to stay relevant through decades of huge technological shifts.
koala_man
·6 tahun yang lalu·discuss
>You don't know the difference between white and blue for sure until you've seen both

I would fully expect a blue status LED to be an unambiguous 0000FF blue. If it was a soft baby blue, I would probably not have recognized it.
koala_man
·6 tahun yang lalu·discuss
Did it need all 20 seconds? If so, the docs were definitely wrong and useless and I see your point.

My suspicion is that it works fine with 5 actual clock seconds (instead of "a short while"), and that they just said 20 so that even the most chronologically challenged would end up holding it for at least 5.
koala_man
·6 tahun yang lalu·discuss
It's fair to assume that the docs are simply wrong/outdated about the specific duration and color when it works, but I would start to question those assumptions when it doesn't.

Pedantically proving instructions wrong (e.g. with a stopwatch and colorimeter) is a great way to submit a useful bug report with solid steps to reproduce, and a lot of the time it ends up solving the problem as well.
koala_man
·6 tahun yang lalu·discuss
This has also been my experience writing documentation.

You write "hold button for 5 seconds until light is blue", and someone will hold the button for 3 seconds until it turns white and ask why it's not working.