I’ve read a few books about dopamine/motivation/common neurotransmitters and this has never come up. In my amateurish view I think empathy is more connected to oxytocin (which afaik does release during social connections, which The book ”The molecule of more” covers a bit).
I'm Swedish, but never heard of Örebropartiet before. I tried looking into their website and it doesn't say a lot.
Translated from Swedish wikipedia:
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Örebropartiet was founded by Markus Allard in the spring of 2014, when he was recently expelled from the Left Party and the Young Left.
[...]
Among the party's main issues are reduced politicians' salaries, reduced bureaucracy, civil servant responsibility, assimilation policy and the repatriation of people who do not adapt.
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I think it is very reasonable to demand that people try to integrate when coming to a new country - learn the language, get into the culture. As a Swedish person I think this is missing from our integration politics, which is an often talked about topic in the last years.
In the end this is a political question and sadly instead of engaging in dialogue the reaction to these questions feels like it most often leads to polarization and division. Inclusion means also including people with different beliefs and respecting their opinions, even if we don't share them. Through understanding comes empathy.
Fun fact: we get a dopamine release when taking an opposing stance and then seeing (subjective) proof of our stance. It requires self-discipline and fighting your impulses to avoid polarization.
Evolution theory by itself doesn’t give us the ability to explain everything in a certain moment, but that’s only due to lack of knowledge on our part.
Consider that measles in itself comes originally from a animal but a mutation found itself be able to spread to humans. That, in and of itself, is the process of evolution.
So while it is not necessarily a useful lens to try to interpret a moment in time as many unknown factors are at play (for example the same gene that is important for mortality might also impact survival in certain environments, and therefore how contagious it could be), if we were to understand it’s history of every mutation that came and went, the environments it lived in, evolution theory would explain why the path looked like it did. And subsequently why it is like it is today.
Jack Beagle
@blog the ones in your screenshot are pretty good because they are a bit more conversational. I use <product> myself because generally these types of spam messages will be trying to promote something specific but outside of the second message in your example it might have still snuck through. As the LLMs get better the spam messages will certainly get better.
A visual demo beyond entering an api key would be useful. A picture says a thousand words. I did not feel inclined to read all of the readme, but when i saw people here talking about mission control I went back one more time.
Thinking about it 2 second more. Maybe unlimited puzzles but you pay to see the animations of the solutions. That would be a nice and valuable upsell if i notice i come back a lot. The Paywall feels limiting to my habit enforcement, is the overall take.
Only played paddle twice but played a lot of badminton and would like to play more paddle.
Love the concept. Feedback: more explanations for beginners. I didnt know what ”mine’s up/ your’s up” means.
When you guess wrong, also show what the right answer would mean (lines, animation and explanation)
Also more than 5 puzzles per day for free tier please. For me to even begin the habit i want to spend more than 2 minues a day here. After i feel i could convert. But i’m not paying for a habit i dont yet have and might not establish.
Good luck with the product!
That is true. And motivation is not a fixed variable. It is possible to get increased motivation by a better plan, resulting in increased self efficacy.
From studies like this, maybe more awareness and perhaps funding to solutions providing smaller steps
Shameless plug, I am building one: Low friction mini games, social, squats/situps/pushups. Feelgoodcrew.com
_all_ models I’ve tried continuously, and still, have problems ignoring rules. I’m actually quite shocked someone would write this if you have experience in the area, as it so clearly contrasts with my own experience.
Despite explicit instructions in all sorts of rules and .md’s, the models still make changes where they should not. When caught they innocently say ”you’re right I shouldn’t have done that as it directly goes against your rule of <x>”.
Just to be clear, are you suggesting that currently, with your existing setup, the AI’s always follow your instructions in your rules and prompts? If so, I want your rules please. If not, I don’t understand why you would diss a solution which aims to hardcode away some of the llm prompt interpretation problems that exist
I never suggested they were unambiguously bad, I meant to propose that it is a valid concern to talk about.
In addition, with your argument, should you not legalize all drugs in the quest for maximising profits to a select few shareholders?
AFAIK, the workings of addiction is not fully known, I.e. it’s not only those with dopaminergetic dispositions that get ”caught”. Upbringing, socioeconomic factors and mental health are also variables. Reducing it down to genes I fear is reductionist.
I feel I could argue the counterpoint.
Hijacking the pathways of the human brain that leads to addictive behaviour has the potential to utterly ruins peoples lives. And so talking about it, if you have good intentions, seems like a thing anyone with the heart in the right place would.
Take VEO3 and YouTube integration as an example:
Google made VEO3 and YouTube has shorts and are aware of the data that shows addictive behaviour (i.e. a person sitting down at 11pm, sitting up doing shorts for 3 hours, and then having 5 hours of sleep, before doing shorts on the bus on the way to work) - I am sure there are other negative patterns, but this is one I can confirm from a friend.
If you have data that shows your other distribution platform are being used to an excessive amount, and you create a powerful new AI content generator, is that good for the users?
Thanks for the read. I think it's a highly relevant article, especially around the moral issues of making addictive products. As a normal person in the Swedish society I feel social media, shorts and reels in particular, has an addictive grip on many in my vicinity.
And as a developer I can see similar patterns with AI prompts: prompt, wait, win/lose, re-prompt. It is alluring and it certainly feels.. rewarding when you get it right.
1) I have been curious as to why so few people in Silicon Valley seems to be concerned with, even talking about, the good of the products. The good of the company they join. Could someone in the industry enlighten me, what are the conversations in SV around this issue? Do people care if they make an addictive product which seems to impact people's lives negatively? Do the VCs?
2) I appreciate the author's efforts in creating conversation around this. What are ways one could try to help the efforts? While I have no online following, I feel rather doomy and gloomy about AI pushing more addictive usage patterns out in to the world, and would like to help if there is something suitable I could do.
Have you used it? Haven't heard about it but tbh I can see how it would eventually outperform cursor and/or windsurf. As LLMS get better, and more background tasks etc, will come, I don't see a sustainably moat around IDEs generally (except switching cost, but if it is mostly vs code... )
saw you did below. What is your experience so far? fast requests are great. Anything big lacking?
I was using roo code for a bit and it was cool to see how fast it was going compared to windsurf.
As an engineer founder I can only agree this is likely solving a real problem.
1) I don't understand your product based on your demo. It looks like a simulated thing, but it doesn't tell me about _my_ user experience. How much eye to eye contact would I break using your app? Where is the video? How does it look if the bot is with me instead of calling through your app? Those type of questions are unanswered by this quite lackluster 15 second demo.
1.5) The demo also feels very scripted. A call is way more messy.
2) Your "investors" page shows 3 types of products: transcription, in sales call, and sales training. I'm curious, do you really need all three right now?
3) Your logo should be remade. When sized down (to the size of your homepage) its not clear what it is. I had to zoom ni to understand it's an ai generated oil painting of a sunset (I presume). I believe a logo should be clearly identifiable in all presented format, otherwise it doesn't fulfill the purpose of a logo. (Look on appicon designs. Apple has a lot of guidelines on how to rerender your logo for lower pixel environments if needed, just for this purpose. A simple initial fix is just to remove complexity from it).
Cool job though! I can definitely understand the potential.