An RTS we developed just recently (Iron Harvest) is still based on the same basic principle. But instead of peer to peer we use a "smart" proxy server that receives the commands of all clients and sends the entire sequence back to the client. That way if one client has a high ping the other players latency isn't affected.
The headline 'Bullshit-sensitivity predicts prosocial behavior' contradicts the summary from the abstract where it basically says: Profoundness-receptivity has a positive association with prosocial behaviour whereas bullshit-receptivity has a negative association with prosocial behavior.
So if you go by the abstract the results match your intuition!
That explains a lot. I really can't relate do other coffee drinkers describing their experience. I often drink 0.4 liter of black coffee to get rid of the late evening sleepyness when I want some hours of productive free time for gaming or programming before bed. When I try to sleep ~3h later the effects of the coffee are largely gone and I fall to sleep within 5 minutes. I guess I've got a lot of that enzyme. ;) (which is nice)
> BUT it cost petabytes and petabytes of flops, expensive enough that they released a total of ten or twenty Alpha Go Zero game to the world
Training is expensive but inference is cheap enough for Alpha Zero inspired bots to beat human professionals while running on consumer hardware. DeepMind could have released thousands of pro-level games if they wanted to and others have: http://zero.sjeng.org/
I agree. The CDU became more and more liberal and conservative positions now get represented by a new party. It shows that the democracy is healthy even if I would never vote for them, personally.