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mildmelon

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Daedalus

github.com
1 points·by mildmelon·5 bulan yang lalu·1 comments

A Beans Based AI Workflow

caidan.dev
2 points·by mildmelon·5 bulan yang lalu·1 comments

comments

mildmelon
·6 bulan yang lalu·discuss
Thank you, glad you like the tool!
mildmelon
·6 bulan yang lalu·discuss
Thank you, glad you're enjoying it!
mildmelon
·6 bulan yang lalu·discuss
Thank you!
mildmelon
·6 bulan yang lalu·discuss
Author here, yes you're correct. The name is a bit of misnomer, and to do it truly with ASCII I'd have to move data back to the CPU which had pretty bad performance. I took a bit of artistic liberty and decided to draw my own ASCII-esque glyphs using signed distance functions. I'm considering adding a setting to swap the modes so that it does use true ASCII but again it'd be pretty rough performance on large screens.
mildmelon
·6 bulan yang lalu·discuss
Author here. Sounds like a great idea! If you are able to build it I'd love to see, tag me on socials or send it to me please c:
mildmelon
·6 bulan yang lalu·discuss
Author here, I've replied to the parent comment, hope that clears it up!
mildmelon
·6 bulan yang lalu·discuss
Author here, you're mostly right in that it's a show piece. However, it uses no external libraries, I built it all myself using VanillaJS. I do use some famous noise algorithms, specifically Simplex noise and a method of domain warping.
mildmelon
·6 bulan yang lalu·discuss
Author here.

It's a fun experiment into WebGL and graphics programming. I intended it to be a cool tool for getting inspiration for designing and creating other art in general. I do eventually want to build this out into a larger set of tools that would allow you to quickly iterate and build out various aesthetics for designing.

In it's current state, it's mostly practical for creating pretty images and videos that you could use in other projects. If there's more interest I could possibly turn it into more, would love to hear ideas and suggestions!
mildmelon
·6 bulan yang lalu·discuss
Author here. This is all done on the GPU using shaders. It's a few layers, and you can find the details over on my Bluesky post, feel free to read it there. I've been thinking about making a blog post covering how I went about building it.

https://bsky.app/profile/caidan.dev/post/3mcdwifkfvc2o
mildmelon
·6 bulan yang lalu·discuss
Author here. Now that's a great idea! I might have to try and get it published there!
mildmelon
·6 bulan yang lalu·discuss
Author here. Not ridiculous at all, the name is a bit of a misnomer. I had tried doing true ASCII but moving data back to the CPU to render it all was too slow. So I opted to recreate them as glyphs that are drawn using signed distance functions, which gets pretty close to looking like real ASCII while still being incredibly performant due to it never leaving the GPU.
mildmelon
·6 bulan yang lalu·discuss
Author here. Thanks so much for the kind feedback, I appreciate that you are getting so much joy out of it!
mildmelon
·6 bulan yang lalu·discuss
Author here. Thanks for the kind words, glad you're having fun with it!
mildmelon
·6 bulan yang lalu·discuss
Author here. That's so cool, thanks for sharing!
mildmelon
·6 bulan yang lalu·discuss
Author here.

Yes you're right in that it's not real ASCII, but more ASCII-esque. I took some artistic liberty to do everything on the GPU, if I had done true ASCII I would have had to move data back to the CPU and render the glyphs there. However it was too slow and didn't have the desired effect I was seeking.

I am considering building out an additional feature set where it allows for true ASCII rendering, but we'll see if I get around to that.
mildmelon
·6 bulan yang lalu·discuss
Author here. Haha that's so creative! I definitely thought about lowering the limit, but then it wouldn't really be ASCII-esque lol. I might just lower it so that you don't have to do this workaround.
mildmelon
·6 bulan yang lalu·discuss
Author here. Interesting idea, I might have to tinker with it!
mildmelon
·6 bulan yang lalu·discuss
Author here. Wow that's so cool! I've never heard of browsh but it's so cool to see that my site (which was built to be as static as possible) works well and even renders the WebGL in the terminal. Thanks for sharing!
mildmelon
·6 bulan yang lalu·discuss
Author here, looks great! Thanks for sharing!
mildmelon
·6 bulan yang lalu·discuss
Author here. Interesting point about the satellite-view clouds, I'm not very familiar with that domain. But I can point you to the article I read about domain warping on top of noise, which is what I use to produce this effect.

https://iquilezles.org/articles/warp/