translated form deepl:
"The online game referred to in this method refers to the software program and information data composition, through the Internet, mobile communication networks and other information networks to provide game products and services.
Online game online operation refers to the business behavior of providing game products and services to the public through information networks using user systems or fee-based systems.
Online game virtual currency refers to the virtual exchange tool issued by online game operation unit and purchased directly or indirectly by online game users using legal tender in a certain proportion, existing outside the game program, stored in the server in the form of electromagnetic records and expressed in specific digital units."
It seems that "online games" include all games can download from the Internet, whether they have a multiplayer component or not.
Steam China also includes an "anti-addiction" system, even though the vast majority of games on there are solo game.
https://m.jiemian.com/article/4445107_yidian.html
http://www.gov.cn/flfg/2010-06/22/content_1633935.htm
translated form deepl: "The online game referred to in this method refers to the software program and information data composition, through the Internet, mobile communication networks and other information networks to provide game products and services.
Online game online operation refers to the business behavior of providing game products and services to the public through information networks using user systems or fee-based systems.
Online game virtual currency refers to the virtual exchange tool issued by online game operation unit and purchased directly or indirectly by online game users using legal tender in a certain proportion, existing outside the game program, stored in the server in the form of electromagnetic records and expressed in specific digital units."