> Habitat is built on top of an ordinary commercial online service and uses an inexpensive -- some would say "toy" -- home computer to support user interaction
> There were two sorts of implementation challenges that Habitat posed. The first was the problem of creating a working piece of technology -- developing the animation engine, the object-oriented virtual memory, the message-passing pseudo operating system, and squeezing them all into the ludicrous Commodore 64
The authors seem to have some opinions on the venerable C64.
> There were two sorts of implementation challenges that Habitat posed. The first was the problem of creating a working piece of technology -- developing the animation engine, the object-oriented virtual memory, the message-passing pseudo operating system, and squeezing them all into the ludicrous Commodore 64
The authors seem to have some opinions on the venerable C64.