As someone who has resisted buying an e-reader for years because I "prefer physical books", I finally purchased a Kobo Clara BW and love it. Even though I usually only read one book at a time, having my whole library in a small form factor is really wonderful.
Do you have any recommendations for books/materials that do include these topics? I've never used c++ professionally, but have been starting to learn it and would appreciate a modern reference on these items.
I was listening to the Two's Complement [0] podcast and Ben mentioned he was trialing using a git server for agent interaction. Not having to worry about accepting claude tool requests really and just pushing/pulling code really resonated with me.
As someone who just joined a small startup using google accounts, do you have any good recommendations for desktop/email clients? Prior company used outlook.
Here's a question from someone who is recently out of school and somewhat new to Go. Is it OK to use Context for request-scoped values? i.e. passing data between middleware? I have started doing this, but is there a better alternative?
Peter Bourgon's blog post[0] about context made me think it is fine. After reading the comments here, I am not so sure. Especially since his post was roughly 4 years ago.
In a recent podcast I listened to on The Changelog [0], I’m almost positive Mike McQuaid (homebrew creator/maintainer) talks about how they use that money when they cover Homebrew governance.
One book that I have really really enjoyed that is somewhat recent (2016) is The Grinders Manual [1]. It gives fantastic advice that is still relevant and is extremely readable. Covers a wide range of topics and came widely recommended to me. It’s helped my game a lot as I just started playing seriously about 5 months ago.
It’s geared toward online cash playing, but I ignore most of the HUD stuff and can use all the concepts in my live games.
Right, totally agree with you. Very situational and dependent on the skill level of others, whether you need to play GTO or not, tournament vs cash, how deep you are in a tournament, how many BB you have left, etc.
I would disagree with the blanket statement that folding 90% of the time is optimal, and can be discouraging to new players who are interested in learning poker.
Good players generally play around 20% of their hands, but even that vastly changes based on how aggressive the player is. Also, there is much more to factor in than just the hand you are dealt. You might want to play a tighter range (play less percentage of hands) in early position (let's say first or second to act in a betting round), compared to being last to act (where you might want to play a higher percentage of your hands). This is because being last to act in each betting round extremely useful in poker (If you want to know why, there's a lots of great articles on the internet who could explain much better than I [1]).