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4 karmajoined 2 bulan yang lalu

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sig_kill
·18 jam yang lalu·discuss
Write up here: https://meshllm.cloud/docs/pages/exo-comparison/
sig_kill
·18 jam yang lalu·discuss
Yes! I’ve worked on the settings interface between our runtime and llamacpp, these are documented and available via our config.toml file
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·18 jam yang lalu·discuss
This is actually how I develop and use the mesh at home. Rather than splitting models, I aggregate disparate compute behind one endpoint, without having separate inference providers on each host and a gateway like LiteLLM
sig_kill
·21 jam yang lalu·discuss
There’s a breakdown on our docs page you can check out!

https://meshllm.cloud/docs/pages/exo-comparison/
sig_kill
·21 jam yang lalu·discuss
Yeah, this is one area we’re struggling with due to the sheer volume of variations and conditions, but I’ve been thinking of collecting some real-time statistics around latency, prefill/decode, and model distribution… that way we can update some kind of live + aggregated performance numbers for interested parties.
sig_kill
·21 jam yang lalu·discuss
We didnt post it, we use a library (iroh) who featured us - so we are here answering any Q’s instead :)
sig_kill
·21 jam yang lalu·discuss
It depends on the size / structure of the model… but generally you can check out the MeshLLM huggingface org for pre-computed model splits.

We have a job that will take popular models, and dice them up and post on HF.

When that specific model is served, the layers will be shovelled around the available nodes on the mesh.
sig_kill
·21 jam yang lalu·discuss
Great question! We’ve had a lot of discussions about the direction we want to take this, and how to best generate some kind of incentive / fairness reward.

And we’ve found ourselves hesitating on a direction because, at least for now, the primary use case in a useable env is private hosts you own in a mesh; which makes any sort of reward/ incentive structure somewhat unnecessary (for this setup).

When the public mesh becomes large enough and we get around to extending the existing “mesh governance” features is likely when we’ll add something like you’ve described.

For now, the public mesh is totally open with no restrictions or limitations.
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·2 bulan yang lalu·discuss
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·2 bulan yang lalu·discuss
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