This is pretty cute.
It'd be interesting to have slightly more "collaborative" mechanics in the next version.
Maybe rather than directly attacking the boss, damage boosts can get stacked up for other players to use? Or maybe "shields", which reduce the cooldown / timeout.
Is there a way to get notified about future versions/updates?
This is cool, but I wish I didn't have to get past "infinite" scrolling to check the license of the icons in the footer (it's CC0). "free" is a bit ambiguous.
I like this approach to thinking about abstractions. It's easy to forget /why/ you are abstracting something, and this gives some perspective and structure to it.
I make this game engine/framework, which lets you code your games in the Wren scripting language, while allowing you to bring and build your own tools.
I've had bad experiences with the hardware maintenance of Google devices. Things break down and Google don't provide good ways to repair them if the device is older than a couple years, so while it's cool, I don't think I'll go for this.
What I read of the developer's blog suggests that it does. In addition to the resolution of various vulnerabilities, web standards are constantly changing and updating, and curl has to keep up, which is pretty hard part-time.
Not that relevant, this happens to a lot of sex-work oriented platforms. Payment processors often discriminate or demand heavy censorship/arbitrary rules from these platforms.
That's actually why Qualified Immunity was originally introduced: To prevent courts filling up with potentially spurious cases raised by defendants of other cases or participants of interactions with police.
It was originally conceived to have a much less heavy-handed scope though, but has been strengthened over time to something near-impossible to thwart.
Maybe rather than directly attacking the boss, damage boosts can get stacked up for other players to use? Or maybe "shields", which reduce the cooldown / timeout.
Is there a way to get notified about future versions/updates?