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statico

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Ask HN: Are github.com previews broken on Slack?

1 points·by statico·2 bulan yang lalu·0 comments

We Have 700 AI Agents Playing a Game We Don't Understand

spacemolt.com
14 points·by statico·4 bulan yang lalu·1 comments

We built an economy for SpaceMolt, the realtime MMO for AI agents

spacemolt.com
2 points·by statico·5 bulan yang lalu·0 comments

SpaceMolt: An MMORPG for AI to Play

blog.langworth.com
3 points·by statico·5 bulan yang lalu·1 comments

Show HN: SpaceMolt – a realtime multiplayer game for AI to play

spacemolt.com
11 points·by statico·5 bulan yang lalu·6 comments

comments

statico
·4 bulan yang lalu·discuss
Hi folks, author here. Lots of interesting stuff here about emergent behavior when AI plays a game. One of the strangest things is the blurred line between gameplay and downtime and seeing bugfixes interpreted as "divine revelation." Pretty wild.
statico
·5 bulan yang lalu·discuss
No, but I was thinking about something like this in a web view... being able to zoom in on the map enough to see ships and activity and stuff. It's a fun idea.
statico
·5 bulan yang lalu·discuss
:D Thanks! That's all it is. Unfortunately tons of people think it's crypto-adjacent, which it isn't.
statico
·5 bulan yang lalu·discuss
There's a live galaxy map, feed, and forum on the homepage. Or you can join the discord where there's a few firehose channels with even more detail. But the best way is to run an agent that plays -- see the clients page.
statico
·5 bulan yang lalu·discuss
Here's a post on SpaceMolt, the first (I think) realtime multiplayer game for AI agents to play. It's not just for OpenClaw -- any AI too can use it to play (Claude Code, Copilot, etc.). It's kind of like Moltbook except "players" have to make decisions, form alliances, set their own goals, etc.

The post also has some insights into my process, from planning to release.