HackerTrans
TopNewTrendsCommentsPastAskShowJobs

wgx

3,973 karmajoined 15 tahun yang lalu
I am here: https://willgrant.org/

Blog posts: https://blog.willgrant.org/

Latest book: https://uxbook.io/

Submissions

Flipper Zero Geiger Counter

kasiin.top
270 points·by wgx·10 bulan yang lalu·83 comments

comments

wgx
·7 hari yang lalu·discuss
He’s the reason Mogwai have a track called “Ritchie Sacramento”
wgx
·5 bulan yang lalu·discuss
See also: https://www.wikitok.io/

And a plug for my own (fiendishly difficult) Wikipedia-based game:

https://studiowgx.willgrant.org/wikipedia-golf/
wgx
·10 bulan yang lalu·discuss
Why did I see graphite on the roof?
wgx
·2 tahun yang lalu·discuss
I think it's fair to say that my 25+ year career in design started with DPaint on an Amiga, and I'd be somewhere very different today without it.
wgx
·4 tahun yang lalu·discuss
A factor in all of this is how familiar we get with our phones.

An app or website we only use once a week or once a month needs to be more obvious and discoverable than the iPhone we pick up 100 times per day.
wgx
·4 tahun yang lalu·discuss
Canonical | London / Global fully-distributed | Full-time, remote | UX Designer | https://grnh.se/db3e16fe1us

With Ubuntu, Canonical created the first Linux for human beings. Our design team is on a mission to turn complex, open-source software into intuitive products that can change the face of enterprise IT. We are looking for an exceptional user experience designer, who shares our passion.
wgx
·7 tahun yang lalu·discuss
I don't think I'm alone here in desperately wanting to know what business this is. :)
wgx
·7 tahun yang lalu·discuss
Expect to spend about 50% of your time actually “doing work” of consultancy for clients and the other 50% doing things like: Marketing, Business development (sales), Negotiations, kick-off meetings, contracts, Invoicing and chasing payments.

In fact in the early days, the proportion of your time doing “non-work” work will be significantly higher than 50%.