Ask HN: Resources on creating a simple game engine in C/C++
I want to learn how a game engine works by getting my hands dirty by designing one. I would like to find some resources that I can start with
1 comments
https://www.redblobgames.com/ talks about map generation, A*, and algorithms for hex based grids.
https://blog.molecular-matters.com/ talks about a task scheduler and several types of memory allocators.
https://www.gamasutra.com/blogs/ChrisSimpson/20140717/221339... is an overview of behavior trees.
https://blog.molecular-matters.com/ talks about a task scheduler and several types of memory allocators.
https://www.gamasutra.com/blogs/ChrisSimpson/20140717/221339... is an overview of behavior trees.