DeepMind: Creating Interactive Agents with Imitation Learning(deepmind.com)
deepmind.com
DeepMind: Creating Interactive Agents with Imitation Learning
https://www.deepmind.com/publications/creating-interactive-agents-with-imitation-learning
3 comments
VQGAN-CLIP is fun. Got it working on my GPU a couple weeks ago. You reminded me of this post from the other day, a link to the paper "Prompt Engineering for Text-based Generative Art". Thank you to whoever posted this :)
https://news.ycombinator.com/item?id=31312882
https://news.ycombinator.com/item?id=31312882
I like this list of colabs https://www.reddit.com/user/Wiskkey/comments/p2j673/list_par... and this overview of prompt engineering https://www.unlimiteddreamco.xyz/2022/03/31/writing-good-pro...
Though generally artists and programmers tend to keep a few good tricks just for themselves.
Though generally artists and programmers tend to keep a few good tricks just for themselves.
I have a feeling that your typical smart software engineer (probably works on large-scale infra) became increasingly jaded re: ML, while the field continues to deliver astonishing achievements regardless.
Maybe its the usual ressantiment towards "a hyped field", which only strengthened after the advances continued and the prophecied neo-AI winter failed to happen. Maybe its compensation envy. Maybe math envy. Maybe disdain for softer " faulty" error-prone computing paradigms in general.
Anyway, as a non-ML software engineer I find the field genuinely interesting from mathematical, engineering and philosophical POV. Recent advances such as CLIP became very practical even for small-scale personal use.
If you are interested in large multimodal models, feel free to chat.