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GenericCanadian

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Bevy 0.19 Released

bevy.org
19 points·by GenericCanadian·23 giorni fa·2 comments

Bevy game development tutorials and in-depth resources

taintedcoders.com
140 points·by GenericCanadian·3 mesi fa·118 comments

Bevy TLDR – Game development with Bevy summarized

taintedcoders.com
59 points·by GenericCanadian·9 mesi fa·18 comments

Bevy 0.17: ECS-driven game engine built in Rust

bevy.org
40 points·by GenericCanadian·9 mesi fa·6 comments

comments

GenericCanadian
·23 giorni fa·discuss
Tainted coders has been fully updated to 0.19: https://taintedcoders.com/

Check out the new Bevy Scene Notation: https://taintedcoders.com/bevy/bsn
GenericCanadian
·3 mesi fa·discuss
I think ECS is a new enough architecture that the patterns are still very much folk lore.

I think a lot of the way I try and structure my Bevy apps comes down to trying to separate the rendering from my game logic. Its very easy to confuse the two responsibilities.

Coming from the web and Ruby I find the lack of automated testing and TDD to be foreign to me. So I've been trying to figure out patterns that make my games easier to test. Hoping to write about it soon.
GenericCanadian
·3 mesi fa·discuss
I think Chris Biscardi has some paid resources that involve Bevy at https://www.rustadventure.dev/pricing they might be referring to.

He's also got plenty of free resources which I love to watch: https://www.youtube.com/@chrisbiscardi
GenericCanadian
·3 mesi fa·discuss
Very much agreed and appreciated. I've added an explanation to the top of the homepage.
GenericCanadian
·6 mesi fa·discuss
Good learning resources for those curious:

- https://taintedcoders.com/ (I'm the author)

- https://bevy.org/learn/book/intro/

- https://www.youtube.com/@chrisbiscardi

- https://www.youtube.com/@PhaestusFox

Lots of good stuff on the official Bevy discord too
GenericCanadian
·9 mesi fa·discuss
All guides on https://taintedcoders.com/ have been updated to 0.17. Congrats to everyone on the release