For Android users who enjoy Slay the Spire, I recommend checking out Rogue Adventure. I just found it a week ago and I'm hooked. (In fact it's the only game I've been playing since I installed it.) It's free with ads, but the ads are 100% optional and you can pay $5 to get the same rewards.
I won't claim it's anywhere near as well-designed or as well-balanced as StS, but there are 12 classes and it looks like there's a similarly deep replay value.
One of my favorite things I've ever read is David Stove's essay on this subject, "What is Wrong with Our Thoughts?" wherein a cranky old philosopher excoriates his profession.
To be fair, as the GP states, most philosophers are honest about this. How much better off we'd all be if economists would admit the same truth about their "discipline".
Not to get too pedantic, but Java need not be involved, though it will certainly be the most common language involved. Anything running on a JVM (including Clojure, Scala, JRuby, etc.) could have the vulnerability if it uses the Apache Commons Collections library, or some other library that does (which is probably a lengthy list).
Not all VCs are equally (in)competent. I've always felt that one of the root causes of the ~2000 dot-com bubble was a proliferation of incompetent VCs chasing the glut of investment capital. Things seem roughly the same these days, or maybe even worse, since the eventual-rationality of the public markets can't come into play if there's no IPO.
Browsers don't make money at all, not directly, as you know.
Microsoft pulls in 11 figures a year in online advertising revenue. As of earlier this year, Apple was still earning more mobile ad revenue than any other firm. And Mozilla is funded almost entirely by companies that earn billions in online ad revenue like Yahoo and Google.
Serious editor fail: the main subject of the article is an acronym used ~20 times without ever defining it. I know what it stands for, but I'm sure some readers were frustrated by that.
I won't claim it's anywhere near as well-designed or as well-balanced as StS, but there are 12 classes and it looks like there's a similarly deep replay value.