Thats interesting. I am running on a GTX 1650, so not what you would consider a real powerful card but it will run at just above 100fps at 1080p with everything maxed out. But that is with some frame stalls when it comes to, what I assume, shader compilation/texture load-transcoding.
I am interested to see were the bottleneck could be.
I am interested to see were the bottleneck could be.