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aostiles

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Show HN: Serverless WebAuthn Implementation with Astro and Cloudflare D1

github.com
1 points·by aostiles·3 anni fa·0 comments

comments

aostiles
·6 mesi fa·discuss
I was trying to copy a directory and used:

Pull from sprite to local: sprite exec -s my-sprite sh -c "tar -czf - /home/sprite/<my_dir>" | tar -xzf - -C ./

Push from local to sprite: COPYFILE_DISABLE=1 tar -czf - <my_dir> | sprite exec -s my-sprite sh -c "tar -xzf - -C /home/sprite/"
aostiles
·6 mesi fa·discuss
This seems cool but maybe not for a production setting requiring concurrency? I just signed up on PAYG which offers 3 concurrent sprites. I only see an option to upgrade to 10 concurrent sprites.
aostiles
·anno scorso·discuss
He was really nice in Stanford's CS 240h. He helped me better understand Safe Haskell and GHC internals.
aostiles
·2 anni fa·discuss
I've been using it to build a dynamic blog/newsletter. Local DX with https://github.com/kitsonk/kview has been nice.
aostiles
·3 anni fa·discuss
I'm not an expert on MiniZinc, but tried applying it and GPT-4 to a toy problem: https://buttondown.email/aostiles/archive/flight-optimizatio...
aostiles
·3 anni fa·discuss
thanks!
aostiles
·3 anni fa·discuss
https://aostil.es

Just started writing about programming. First post was about implementing WebAuthn.