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apitman

12,903 karmajoined 12 anni fa
Software architect on the iobio team at the University of Utah Eccles Institute of Human Genetics. I'm passionate about the application of computer science to solving health problems. Hans Rosling is my hero.

Personal site:

apitman.com

Projects:

IndieBits.io - A community for data ownership, self-hosting, and decentralization.

LastLogin.net - A free, privacy-focused login provider

TakingNames.io - Domain names for self-hosters

boringproxy.io - Simple, e2ee tunneling proxy

droplock.apitman.com - Simple secure secret sharing

Submissions

Virtual Slide Rule Simulators

sliderulemuseum.com
2 points·by apitman·10 giorni fa·0 comments

I admire Fabrice Bellard. He is almost certainly a better overall programmer

twitter.com
938 points·by apitman·25 giorni fa·463 comments

P2claw – Peer-to-peer hosting for vibe coders

p2claw.com
3 points·by apitman·27 giorni fa·0 comments

Modern GPU Programming in Rust (2024) [video]

youtube.com
3 points·by apitman·mese scorso·0 comments

[untitled]

1 points·by apitman·mese scorso·0 comments

Show HN: DropLock – E2EE secret sharing web app with no backend

droplock.apitman.com
24 points·by apitman·mese scorso·7 comments

Show HN: DropLock – E2EE secret sharing web app with no backend

droplock.apitman.com
4 points·by apitman·mese scorso·0 comments

Show HN: DropLock – E2EE sharing with a single HTML file and no back end

droplock.apitman.com
1 points·by apitman·mese scorso·0 comments

Dear Data

dear-data.com
2 points·by apitman·2 mesi fa·0 comments

WebTransport is now available across all major browsers

caniuse.com
3 points·by apitman·2 mesi fa·0 comments

Artemis II Launch Day Updates

nasa.gov
1,099 points·by apitman·3 mesi fa·956 comments

SSH has no Host header

blog.exe.dev
189 points·by apitman·4 mesi fa·169 comments

Using Nix with Dockerfiles (2023)

mitchellh.com
2 points·by apitman·4 mesi fa·0 comments

Build a Transformer with Jax [video]

youtube.com
1 points·by apitman·5 mesi fa·0 comments

The Stages of Nix Usage

tracymalkemes.com
1 points·by apitman·5 mesi fa·0 comments

Bytes as Braille

engrenage.ch
10 points·by apitman·5 mesi fa·0 comments

Instacalc

github.com
1 points·by apitman·6 mesi fa·0 comments

Alice and Bob in Wonderland - Identity and authority without servers (2024)

herbcaudill.com
2 points·by apitman·6 mesi fa·0 comments

The Tulip Creative Computer

github.com
243 points·by apitman·6 mesi fa·61 comments

Wasefire

opensource.googleblog.com
3 points·by apitman·6 mesi fa·0 comments

comments

apitman
·ieri·discuss
This is the part I'm most excited about with the new release, though I'm concerned plebs like me may never get a chance to play with it
apitman
·ieri·discuss
Then wouldn't servers need to trust each other? Otherwise I could use my server to log into any other server.
apitman
·ieri·discuss
You pay for most of the complexity whether you use the feature or not.
apitman
·l’altro ieri·discuss
The killer feature of Discord for me is being able to jump between communities without logging in to each of them. Open source alternatives never provide that. Does this one?

Matrix is the obvious exception but the UX has always been terrible for me. I don't need e2ee for group messages and it brings too much complexity with it.
apitman
·5 giorni fa·discuss
Some other similar projects: https://github.com/anderspitman/awesome-tunneling#overlay-ne...

Interesting to see this built on Iroh.
apitman
·7 giorni fa·discuss
I'm more worried about getting cut off from hardware because Nvidia can make more money selling to datacenters than I am about getting cut off from software.
apitman
·8 giorni fa·discuss
They're insanely good for prototypes though. To be able to actually see something working before deciding whether it's worth investing the time to build it for real is invaluable.
apitman
·8 giorni fa·discuss
If something like this works wouldn't that imply technical interviews can be automated?
apitman
·9 giorni fa·discuss
Is refusal something that can happen mid-stream, after status and headers have been received? I haven't looked at the API
apitman
·9 giorni fa·discuss
I was sure this was going to be a massive solid gold iPhone
apitman
·10 giorni fa·discuss
> bespoke

I see what you did there
apitman
·13 giorni fa·discuss
podman is my favorite tool for this.
apitman
·14 giorni fa·discuss
I know you meant player AI, but now I'm imagining an RTS where every unit is running a small reasoning LLM.
apitman
·14 giorni fa·discuss
When it worked, IPX LAN was maybe the peak UX in multiplayer gaming.

Moving everything to TCP/IP came with a lot of improvements, but we also lost important things. Reminds me of the move from Flash to HTML5.
apitman
·14 giorni fa·discuss
> So 20 hours of massive map + 8 players means 2 hours of pegged CPU to reload the save.

It's super impressive this works at all.
apitman
·14 giorni fa·discuss
Have you compared Kilo to Pi or OpenCode? Those are the two I'm most familiar with but always looking for alternatives.
apitman
·14 giorni fa·discuss
I'm aware of SR-IOV. Widespread support would go a long way, but doesn't it require pre-slicing the GPU into discrete chunks? I want microVMs that can share share a GPU dynamically the same way they share overprovisioned CPU resources. Much more like containers.
apitman
·14 giorni fa·discuss
The holy grail microVM for me is one that can properly share a GPU across VMs, similar to what you can do with containers.

Shout out to https://smolmachines.com/ for supporting Vulkan over virtio-gpu/Venus. Currently the best implementation I'm aware of. Unfortunately my use case is running a full desktop inside the VM, and streaming it out over something like Sunshine/Moonlight. For this you need GPU rendering and video encoding. Venus rendering works, but you have to pass the frames back and forth between the host and the guest multiple times which is inefficient. Also Venus doesn't support video encode as far as I can tell.
apitman
·14 giorni fa·discuss
Can confirm smolvm accelerated Vulkan compute worked great in my tests. Excellent project.
apitman
·15 giorni fa·discuss
I just started playing with Incus this week. So far really impressed. It's one of those tools that just feels well designed and high quality. I keep expecting the abstractions to leak and so far they haven't.