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awsidc

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awsidc
·3 anni fa·discuss
I ended up working on graphics projects in order to get a job in the industry, and felt the need to specialize. Still tinkering with my game, it is a base builder with simple spawn mechanics so far.

I learnt how to do simple 2d physics from scratch, collision subsystems, a UI subsystem, setting up tilemaps, implementing nav meshes and fluid sim, shadows and lights, and support for tons of sprites, experimenting with impostors for more realistic assets, and am now in the process of spinning up prototypes from the base code that I have so far.

I don't think I will have a finished game any time soon(the next year or so), since I'm still iterating on the core game mechanics.
awsidc
·3 anni fa·discuss
Posting again as a PSA

Don't bother with this group. I emailed yesbox a couple months back and got the standard "We have enough people" treatment, and tbh it felt really demotivating.

I did email them asking to join, and shared samples of my work to show that I was serious and still got turned down. All I had in my portfolio were 2d sdl games(I had written in the handmade style i.e minimal external libs, I even posted some of my projects on the handmade jam. In my portfolio were other handmade projects like a vulkan renderer, a gltf pbr loader with opengl, a UI system for a 2d game etc.).

At that time, I had quit my job and was working on my games pretty much full time, but had just gotten started and could've used some encouragement from fellow indie gamedevs, and as an hn regular, jumped on the opportunity. Heck the games shared look similar to the style I was going for.

There were other comments on your post last time indicating that people felt this person's attitude to community management was exclusive, and I would really hate for some bright eyed indie game dev out there who doesn't have a steam page yet or whatever random criterion they are using to "weed out" people and don't share up front to feel excluded like I did.

Other communities that are more inclusive than this person's gated community: 1. The handmade discord 2. The graphics programming discord, 3. The godot discord, 4. The unreal discord, 5. The r/mapmaking discord, 6. The tough sf discord, 7. worldbuilding discord and tons others. dm me if you need links to these, I'd be happy to invite you.

Note to mods: I think yesbox is constantly flagging my posts and deleting them so I'll probably keep trying to post on here and might chat with dang about why this is happening.
awsidc
·3 anni fa·discuss
I did email you asking to join, and shared samples of my work to show that I was serious and still got turned down. At that time, I was working on my games pretty much full time, but had just gotten started and could've used some encouragement from fellow indie gamedevs.

There were other comments on your post last time indicating that people felt your attitude to community management was exclusive and shitty, and I would really hate for some bright eyed indie game dev out there who doesn't have a steam page yet or whatever random criterion you use to "weed out" people and don't share up front to feel excluded like I did.
awsidc
·3 anni fa·discuss
gatekeepers going to gatekeep.
awsidc
·3 anni fa·discuss
[flagged]