What are some of the go-to books/articles for computer chess? I like the game and have a decent understanding of basics, so studying algorithms based on the game would be a good opportunity for me to learn conventional algos, but also RL/ML/MCTS etc. Also I wonder what is the go-to codebase these days?
1) You can also restart the server for 1s every month to achieve the same. Probably unnecessary because there's probably more than 12 features/fixes a year you'll want to push anyway.
https://wordmogul.com -- publishing platform for $3/mo. Has focus on privacy and owning conent. Can act as Jekyll/Hugo GUI. You can export all posts as .md files and literally run Hugo on them. Has an AI assistant for content creation / post scheduling etc.