Well for DS1 DLC, you had to kill an enemy from one of the latest area you unlock, then go to the back of an early zone, without any indication that you had to do so.
> They experimented with different approaches in DS3, where certain NPCs you encountered would essentially evaporate after you exhausted their dialogue, and they would later materialize back in the hub.
I can't really talk about DS2 because I didn't play very far in that one, but in DS1 there are a few NPC who do that, like Laurentius, Griggs and Ingward
> In my opinion, it would've been worth the money to just buy a gaming PC, put it in a garage, hidden room, etc with the networking gear, then stream it over the network to a Steam Link
Well if you scroll down the page, it's presented as a selling point of the machine
> Now only rich people get to enjoy a sport meant for the masses, yay.
By and large, the masses have always experienced football on a TV screen. (though removing lower price tickets from such public sport events is still bad)
I never really had the choice of a full remote work, but I'm like the author and anytime I work remotely I have that loneliness issue he's describing. There are a handful of colleagues that I never interact with when working remotely that are part of those "Weak Ties" the article touches upon and seeing them is part of why I go to the office, even if I don't have to.
And I posted this to see if other on HN are like that.
Though the mass introduced with Vatican II had a certain number of differences with the previous, Latin mass. Also while the Society of Saint Pius X excision still exists (and looking at their recent decision, will continue to be split from Rome's authority), I'd say that the majority of parishes celebrating the previous mass are under Rome's authority.
While I've never been to a mass with the homily in Latin, I've had a few with the readings in Latin (including Monday's mass two days ago), which always annoys me a little because it's immediately followed by the translation in the local language.
Personally I prefer the Latin mass, but one change I'd like to see would be for all the texts for that day to be read in the local language, not just the Epistle and Gospel (among other changes).
Funny, I watched it just last Friday (randomly, as I don't follow that channel). But while its author makes a compelling point, I'm not sure sure how much of the basing of the semi-conductor industry in Taiwan was a conscious decision vs a post-facto rationalization.
I am a little disappointed the tomb where the mummy was found is from the time where Egypt was part of the Roman Empire. At this point ancient Egypt had been a colony of Rome for quite some time and beforehand a Greek/Macedonian colony for a few more centuries (under the Ptolemaic dynasty, founded by a general of Alexander the Great). If it was from a previous era, it would have been a much more interesting find (in my eyes).
> Cultures of patronage are fertile ground for mediocrity.
While judging that at such a remote is hard, the Roman Republic was such a culture, with strong patronage networks. And while we may or may not agree with Rome's goal, that culture didn't seem to produce mediocrity.
Human Resources. In olden time it might have been called Personnel. The department that will manage pay, hiring, contract, firing, that sort of things.
looking at the website on archive.org, at some point between the personal website and today's TikTok, the domain belonged to another company called TikTok, which seemed to be dealing with coupons
> It was the start of aerial bombardment of civilians
It had already started way before, right when armed forces started using planes, in WW1. (I was thinking even earlier, in Libya during the Italo-Turkish war of 1911, but I haven't found confirmation in a quick search)
I don't think there's any purpose behind it, most like early on, game with shooting were just simpler to develop, especially with regards to limited processing power and storage. For example I remember an extract from a review on the original Doom, saying that it would be much better if they were able to talk to the monsters; but at the time, a talking game would have been nearly impossible to make, especially to the same level of polish as the original Doom.
And then it's a feedback loop: video games get the reputation of being violent (perhaps undeservedly so, like Myst was outselling the original Doom, IIRC, but violent games made for bigger headline in mainstream media) => only people interested in that buy them => violent games are the best-selling => games...