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callmekit

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TorchFix 0.6.0 – a linter for PyTorch-using code with autofix support

pypi.org
1 points·by callmekit·2 anni fa·0 comments

TorchFix – a linter for PyTorch-using code with autofix support

github.com
2 points·by callmekit·2 anni fa·0 comments

Ask HN: Why there are no large scale programs to synthesize a cell?

1 points·by callmekit·4 anni fa·5 comments

comments

callmekit
·3 anni fa·discuss
I don't see which model generated each request, where exactly do you see this?
callmekit
·3 anni fa·discuss
So yesterday we had a post (https://news.ycombinator.com/item?id=35200267) that you need a special "play as a grandmaster" prompt to reduce the number of illegal moves for GPT3.5, and that "GPT4 sucks" at chess completely compared to GPT3.5.

Now we have this post that GPT4 plays good and doesn't make illegal moves at all. What changed? What was the prompt? Is it just random noise?
callmekit
·4 anni fa·discuss
What's controversial about Sim City?
callmekit
·4 anni fa·discuss
Thanks, but on the first glance this doesn't seem to be about bottom-up approach of synthesizing a cell from amino-acids, but about modifying existing cells.
callmekit
·4 anni fa·discuss
What exactly are you referring to on that page?
callmekit
·4 anni fa·discuss
Technically it's not ToS to GPU, it's a license to the software: https://www.nvidia.com/en-us/drivers/geforce-license/ So using a completely open source or third party driver and no CUDA is fine.
callmekit
·4 anni fa·discuss
The customer use license specifically talks about datacenters, not "cloud": "The SOFTWARE is not licensed for datacenter deployment, except that blockchain processing in a datacenter is permitted" https://www.nvidia.com/en-us/drivers/geforce-license/
callmekit
·4 anni fa·discuss
There were numerous issues. First one (somewhat mitigated lately) was extremely large number of actions per minute and (most importantly) extremely fast reaction speed.

Another big issue is that the bot communicated with the game via a custom API, not a via images and clicks. Details of this API are unknown - like how invisible units were handled, but it was much higher level than a human would have (pixels).

If you look at the games, the bot wasn't clever (which was a hope), just fast and precise. And some people far from the top were able to beat it convincingly.

And now the project is gone, even before people had a chance to really play against the bot and find more weaknesses.
callmekit
·4 anni fa·discuss
I bought Oculus Quest 2 about a month ago. The games I play the most probably wouldn't be even possible (or at least fun) without VR - Pistol Whip (you need to evade slow-moving bullets) and Thrill of the Fight (boxing simulator). It's more of a fitness device for me now.