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chordbug

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chordbug
·2 mesi fa·discuss
If this were entirely true, we'd never see new emoji added, and yet we do.
chordbug
·3 mesi fa·discuss
Is the text generated by AI? Are the "eulogies" by real people or AI?
chordbug
·3 mesi fa·discuss
In code, square brackets indicate comments. But inside a string literal they indicate variable interpolation or other commands.
chordbug
·4 mesi fa·discuss
We truly live in an age where facts that are worth "maybe one sentence of space on Wikipedia" can be expanded into full-blown AI-coded interactive websites. I'm not sure how to feel about this. I think in this case it ascribes an inappropriate sense of grandeur: making a mathematical curiosity (and is the result even that surprising?) seem like some deep truth has been unveiled, or we finally found God's Number.
chordbug
·5 mesi fa·discuss
I believe Ā is notation for "not A" and is read out loud as "A bar".
chordbug
·10 mesi fa·discuss
I fixed the bug after reading the comment you replied to :) (I'm @lynn)

The LEN and NLEN items were not getting visualized.
chordbug
·2 anni fa·discuss
Thank you all for your comments and for reading about this weird little game :) I've disabled `-webkit-font-smoothing: none;` on the page.
chordbug
·2 anni fa·discuss
Hi! The "real" PC-98 font (FONT.ROM) is different from the font bitmap that often ships with emulators. Kumdor comes with its own font data, though. My patch changes its single-quote character to look more like an actual apostrophe.

The PC-98 actually comes with a "kanji ROM" chip, that you poll 16x16 characters from one at a time. FONT.ROM is the data used to emulate this chip. Loading an entire font into RAM was not practical on old Japanese PCs. The earliest models, like the MSX, had 64kB of RAM, which was no match for the 3000×16×16 bits = 96kB of font data! (On the PC-98, it's something like 282kB of font data that would eat up half the available 640kB of RAM.)

I've seen games that have their own font data for drawing stylish hiragana/katakana/Latin characters but fall back to the "kanji ROM" for kanji. Kumdor's custom font only covers Latin characters. The typing tests in the game progress from QWERTY nonsense (sdfjkl jklsdf) to little texts in English and rōmaji. My translation patch leaves them perfectly untouched :)